Aurolan MOD

by Mihail·v1.0·Updated 2018-10-09

Ported from The Elder Scrolls: Oblivion, Auroran are humanoid Daedra from the realm of Meridia. They are tall, clad in glowing solid gold armor, and wield light-enchanted Aurora axes and scepters.

Screenshots 5 screenshots

About this mod Machine translation

Introduction:

·Transplanted from The Elder Scrolls: Annihilation, Auroran is the humanoid Daedra from the realm of Meridia. They are tall, wearing luminous solid gold armor, and wielding light-enchanted Aurora Axes and scepters. Aurora is surrounded by a glowing cloak and is skilled in the use of light magic. Although closely associated with Meridia, Aurora's birth is also related to Azura and Sheogorath, who have some kind of blood relationship with Sheogorath's golden saints.

type:

·Auroron has many variants, including regular Aurora, Aurora Knight, Aurora Battle Mage, Aurora General, and Aurora King. Scholars speculate that the kings of Oraron were probably the Elide kings, who received Meridia's blessing and became Daedra, commanding the armies of Oraron - at least Umar the Featherless. Perhaps all the Kings of Ororon were kings in history who chose to become Daedra. As for whether the Aurora Knight and the Aurora Battle Mage also have the same origin, it is unknown.

Degree of danger:

·Auroraun has the blessing from Meridia and a small amount of light power, so Auroraun is extremely dangerous to the undead, including vampires. They can expel or kill undead creatures just by relying on the light emitted from their bodies, and some can even expel other Daedra. Additionally, they can use powerful light magic, emitting laser-like beams to damage you.

·How to obtain the magic to summon ordinary Aurora?

Both the Academy of Winterhold and the Dawnguard keep Ororun as a ward and call upon him in battle. You can go to the College of Winterhold or the merchant in Dawnguard Castle to buy a spell book to summon 3 or more ordinary Auroran.

·How to obtain the magic to summon high-level Aurora?

  • In the Temple of Meridia (located in the ruins of Kilcreas), there is an Aurora army led by the King of Aurora. When Mo'k'ran captured the tomb, Ororan's forces attempted to fight back to protect the place, but Mo'k'ran's dark forces ultimately won. Now there are only two Auroran and one Auroran general in the tomb guarding the temple with their uncorrupted bodies. They will still attack the invading foreign enemies.

You need to kill General Aurora to gain the magic to summon General Aurora.

  • After entering the ruins, you will also fight against Mokran, corrupted shadows, and the corrupted Auroron army (including corrupted Auroron knights, war mages, and kings). You need to kill King Auroron to gain the magic to summon King Auroron.

Mod features:

·A new type of Daedra

·Five Aurora variants including regular Auroron, Auroron Knight, Auroron Battle Mage, Auroron General and Auroron King

·New sounds, actions and magic unique to Aurora

·New magic to summon five kinds of Aurora

·New weapons including Auroron's Battle Ax and Auroron's Scepter

·More Daedra species

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
奥若仑MOD
File size
27.3 MiB