Arachnomancer Spiders

by Only1Dragon·vA1·Updated 2019-08-09

Screenshots 8 screenshots

About this mod Machine translation

ArachnomancerSpidersSpells were created with inspiration from other mods, but with 75% extra tweaks and new stuff, I believe this mod is redy released after a long time in my game :)

This mod takes all the spiders from the Dragonborn dlc and adds them as spelled versions to every version of them, of course there are other mods that can add some of them to make them easier to craft, so either add them as spells, but no mods seem to really do the right thing and give this little guy the power and respect they deserve, so I decided to create something very unique by creating a mod that puts everything together, but that's just a small part. Why?

1-Add new and fixed explosion range for each spider, for example exploding spiders will have a larger explosion impact area than jumping spiders

  • Jumping spiders only pass by contact, now they have a very small impact area and have proper damage

3-Glowing spider lighting area may be increased from default 400 to 1000

4-Fixed Spider Ai for spiders, spiders who are not going to take cover and spiders who will fight...will show no mercy

5- Realistic explosions set off, they will go off like some real little bombs, so if you get caught too...yeah your right you will get hurt

6-Increased damage and reloading effects to target range damage

7-Cloacked spiders will be harder to kill than jumping spiders or exploding spiders

8 fixed skills Mind Control Spider is valid for NPCs, up to level 25...now up to max level 100

9-Race tweaks They now do more unarmed damage, have more stamina and are faster and some spiders like pack spiders can carry more.

10-Hp Glowing Spiders and Pack Spiders have been added as they rise with the player so they don't die so easily if we're talking about high level vanilla

11-U can still craft all scrolls in Dragon's Place all versions with new templates and those with older versions

12-U can cast spells of any level at any time without needing to level up for specific spells

13 Languages ​​- The sounds they speak when they are hit or find something, but rarely, making them even more unique

15-Alpino Spider has been repackaged and buffed with more horsepower and damage since he is so rare

16-U can have more spiders at once but this will depend on your other mods and soul perk mods

17-Based on some specific enemies, they may take action and use new tactics, you know suicide tactics are not always the best, so they can also be good fighters

18-Oil spider alsow has some new tweets and improvements so he can cause...more craze! :)

I tested this spell mod in my game and a friend's game and the only thing I couldn't do and I didn't get into it was placing item texture meshes etc... So I didn't place spell outlines etc anywhere in the world I did not add any external scripts or tweaks so these were vanilla assets.

To obtain this spell, simply use the Add Item (easiest method) menu or use the console.

This mod is not easy... to do... to make a lot of good and realistic, if anyone wants immersive quests or place items somewhere, I have to make it

Requires skyrim and dlc.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Arachnomancer Spiders法术
File size
9.7 KiB
SHA-256
394f2848de73dfa8675eeed53a060d1186d950b716b014018cd37b6a0f29cdbf
Stored at
2026-10-10 06:26