Animated Armory - Modders Resources
动画军械库-Modders资源
Screenshots 1 screenshots
About this mod Machine translation
My Guide to the Animated Armory mod, Biped, Animations, Resources
This is what I am developing"
Includes an "Animation Armory" of source files, tools, bipeds, and animation assets for use. 3ds Max 2013 Biped files for first-person and third-person animation allow importing existing animations, making new animations
All my source files. animation
Source files for my whip and claw behavior files
Guide to making claws and whips (other weapons coming soon)
some other things
The Biped is a modified version of MaikCG's excellent XPMSE Biped, found here - MODS/76267
I added the skirt bones and extra arms, fixed the hands and a few other things, when you move the exported KF to the main biped the skirt bones will not be in the correct position, rotate correctly, you can quickly fix this by selecting the skirt bones press CTRL+A and then select the actual bones
There are too many export settings here for exporting from 3DSMAX 2013 to Skyrim
There are behavior source files for my whip and claws for people to use with Zartar's behavior
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.