Ancient Skeletons - Mihail Monsters & Animals (mihail Immersive Add-on - Undead)
古代骷髅-Mihail怪物与动物(mihail沉浸式附加组件-亡灵)
Screenshots 7 screenshots
About this mod Machine translation
In ancient times, when no swords had yet appeared, a nameless group of glorious, strong and proud men took up arms against the tyranny of dragons, and almost everyone still regards them as powerful gods worthy of respect. The man's fate is destined to be intertwined with the dragon's, and the last giant has returned, along with the killers of their past.
In ancient times, before there was any sword, a group of glorious, strong and proud people took up arms against the tyranny of dragons, and almost everyone still regarded them as powerful gods worthy of respect.
This unsung heroic figure has no song of expertise, no tomb, no legend, and to the people who gave their lives all their lives, they are nothing, to defend them from enemies who are now as bone-like as they are, just stories and dust.
But they seem to be bound together, and now, with Alduin resurrecting the dragon to its former state, the spirit of this fallen ancient warrior is returning to their bodies to fulfill their duties: to slay the dragon and destroy the powerful servants, Delaro and the Chief Priest.
What plot remains of them, as they seem to attack anything that gets too close, but still serve some sort of purpose within their skeletons themselves, as they seem to be able to directly attack Dragon Mound and Norse Ruins where the dragons are.
Although their armor and weapons rust, corrode, and break over time, their bondage and sense of purpose allow them to fight their skeletons faster and smarter when animated in a regular way, perhaps because the ancient skeletons possess the souls that control them.
A more special detail is that despite their fragility, their rusty iron weapons seem to have a special effect on the dragons, which makes sense of all this fate that the dragons and this ancient army currently share.
-1 new undead creature: ancient skeletons
There are many variations, each with a specific type of armor, used in specific types of combat, using
Behavior of specific types of weapons with new sounds,
Their weapons will also be robbed
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.