Ancient Fallout Equipment Codes, Models, Textures, etc. Search Tool ECM_2.1
上古辐射 装备代码、模型、贴图等 搜索工具 ECM_2.1
Screenshots 2 screenshots
About this mod Machine translation
How to use:
- Open the main program (ECM_T+F.EXE) | Friends who use MO, please load this program in MO and start it.
- Double-click the esp or esm file containing the equipment, you can see the information bar A=Equipment W=Weapon B=Book etc. . .
- After double-clicking, a list of all the equipment codes of this plug-in will be enumerated. Right-click and select Save to default editor (ecm.txt). Of course, you can also save it as another file name.
- Enter the game and press the "~ key" (below the ESC key and to the left of the 1 key). Open the console and enter bat ecm and press Enter. The equipment acquisition is completed. (The Ancient 4 needs to enter bat ecm.txt)
Friends who are unwilling to enter console codes
- Plug-in: [SKSE Plug-in] One-click console
- Plug-in console Small Ax Modifier
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.