Ancient Fallout Equipment Codes, Models, Textures, etc. Search Tool ECM_2.1

by 101c4·v2.1·Updated 2019-05-02

上古辐射 装备代码、模型、贴图等 搜索工具 ECM_2.1

Screenshots 2 screenshots

About this mod Machine translation

How to use:

  • Open the main program (ECM_T+F.EXE) | Friends who use MO, please load this program in MO and start it.
  • Double-click the esp or esm file containing the equipment, you can see the information bar A=Equipment W=Weapon B=Book etc. . .
  • After double-clicking, a list of all the equipment codes of this plug-in will be enumerated. Right-click and select Save to default editor (ecm.txt). Of course, you can also save it as another file name.
  • Enter the game and press the "~ key" (below the ESC key and to the left of the 1 key). Open the console and enter bat ecm and press Enter. The equipment acquisition is completed. (The Ancient 4 needs to enter bat ecm.txt)

Friends who are unwilling to enter console codes

  • Plug-in: [SKSE Plug-in] One-click console
  • Plug-in console Small Ax Modifier

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【工具】上古辐射 装备代码、模型、贴图等 搜索工具 ECM_2.1
File size
11.2 MiB