All Races Drop Skulls

by sp0ckrates·v1.0·Updated 2018-12-08

Screenshots 2 screenshots

About this mod Machine translation

Mod introduction: As the name suggests, the function of this mod is that every enemy and specific NPC (all player-selectable races, vampires, werewolves, demons, crow hags, skeletons, ghouls, etc.) will drop a skull as a trophy. This mod is suitable for players who like to collect. For myself, whenever I see those skulls, I will have an inexplicable sense of accomplishment.

I'm too lazy to miss the words. Here is the author's introduction to this mod (purely machine-translated). You should be able to understand it. If you have any questions you don't understand, you can ask me.

This mod gives a race of skulls that you can loot from NPCs (non-player characters) after they die. Each skull is as anatomically correct as possible for its race and bears the name of the competition. Additionally, there are a number of NPCs named Skulls, more will be added by request.

Those who might like this mod: A vampire hunter who wants to kill every vampire with a skull, not a bad pair of vampire boots! Dark Brotherhood Assassins who collect a trophy for each assassination. Stormcloaks or who seek to terrorize the Imperial Legion by piling up a pile of enemy skulls at a city gate.

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content

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  • illustrate
  • Skull increase and its value
  • Preparation Named Skull
  • Require
  • Install
  • FAQ
  • INCOMPATIBILITY WITH OTHER MODS
  • Known errors
  • uninstall
  • Version history
  • translate

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  • illustrate

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This mod adds to the game Tormented by Skull, Argonian, Breton, Dark Elf, Wight, Dremora, Elder, Snow Elf, Raven Hag, High Elf, Imperial, Khajiit, North, Orc, Redguard, Vampire, Werewolf and Wood Elf. Skulls may be looted by dead NPCs, displayed as trophies, or sold for gold.

Update: Skulls are now named for all faction quest bosses, Daedric quest bosses and many other named skulls. See the talk page for a complete list. I will add more named skulls as requests come in. If there is enough interest, I plan to make an optional add-on mod that will add furniture for displaying skulls in each player's home.

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  • Skull increase and its value

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Skull | New Web+ | New Texture+ | Rare

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*Torture | None | Yes | Rare

  • Argonian | is | is | rare

*Brittany | none | none | rare

*Dark Elf (Dunmer) | Yes | Yes | Rare

*Ghoul| None| None| Rare

  • Dremora | is | is | very rare

*Elder (Older North Station) | None | None | Rare

*Snow Elf| is| is| rare

*Raven Hag (New!) | is | is | very rare

*Altmer | Yes | Yes | Rare

*Imperial | None | None | Common

*Tiger | Yes | None | Rare

*NORD | None | None | Common

*Orsimer | Yes | None | Rare

  • Redguard | None | None | Rare

*Vampire| is| is| very rare

*Werewolf (New!) | is | is | very rare

*Bosmer | is | is | rare

(+new mesh or texture is different from default skull)

new value of skull

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*Universal-5

*Common designation is - 25

*Common - 10

*Rare naming - 50

*Rare - 25

*Rare naming - 100

*Very Rare - 150

*Very rare named - 300

*Quest line end boss - 500

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  • Preparation Named Skull

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*Boss: Major bosses from each faction and demon quest line

*The College of Winterhold: Fellow Commissioners, Retinues and Enemies

*Companions: Commissioners, followers and enemies of the Silver Hand

  • Demon missions: bosses, enemies and other targets

*Dark Brotherhood: Members, enemies and all named assassination targets

*Hagravens: All named

  • jarls: all jarls who start in the game

*Thieves Guild: All enemies named

*Werewolves: all named

(The full list of named skulls is on the discussion page and more will be added upon request)

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  • Require

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*Updates for Skyrim and Skyrim - Requirements

  • Hearthfire - not required, but compatible

*Dawnguard - not required, but compatible

*Dragonborn - not required, but compatible

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  • Install

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U …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【DRAGONSREACH MOD】All Races Drop Skulls 全种族掉落头骨 (A
File size
10.7 MiB