Adventures in Tamriel

by DisgruntledWombats Various·v1.0·Updated 2020-03-27

泰姆瑞尔历险记

Screenshots 6 screenshots

About this mod Machine translation

A WIP sequel/standalone story from Skyrim. Set 10 years after the events of Skyrim, you become a rookie and become the next leader of your homeworld.

Updated February 23 (regular documentation):

Unique sitting animations of farmers, guards and merchants

Treaty blocks modified (removed individual faction squares in favor of giant blocks

According to merchant square, farm square and other functions)

Developed and linked High Rock Animal Enclosure HUB and High Rock Town

background:

This is the sum total of our previous efforts.

It takes the idea of ​​traveling beyond Skyrim from our Skyrim - Fragile Alliance mod.

It uses RTS mod to write Chapter 11.

It leverages ideas that we've wanted to do before, but didn't have the knowledge to do until now, such as our Lawyer mod.

It leverages our Playable Monster Mod add-on experience.

We could go on, but you know the picture. This is the main project we are working on and the first chapter will focus on the animal enclosures in High Rock. We've managed to secure the voice actors for this chapter and we hope you enjoy their performances. But we’ll talk more about that later.

In true DisgruntledWombats style, we are releasing the demo rather than risk spending 5 years on the project or even not releasing it at all. If you remember our Skyrim - A Fragile Alliance mod, then you'll know what this demo is about. But if you're new, imagine 10 blocks, 1 for each race/faction, and you're looking at 40-50 characters from mods, new stock weapons/armor/animals, etc.

But doing something from scratch means there is a difference between what you saw and what you see now.

Main differences from the first demo:

Full motion video cutscenes will play at the start of a new game. I think this is better than the old version.

The game starts at the docks, so no twisting is required.

All farms are developed.

All NPCs have appropriate weapons and armor.

Some characters change here and there.

Different weapons and armor.

Naga and Parma are integrated.

You will have access to the new Katariah. It will serve as your mobile base. Go to the dock and you will find your boat (inside the boat model - hatch door). To escape, enter the ship and you will find a shrine on the barrel.

AI packages are only available for Argonian and Breton workers.

File compilation is done in a more organized manner. They preserve more bit size separation.

Install:

For this mod-

Drag and drop the ESP file into the Skyrim data folder.

Drag and drop the remaining folders (such as "Mesh", "Textures", etc.) into the "Skyrim Data Folder".

*(A total of 5 files are available for download, making the download more manageable in size).

What will happen in the future:

Outside of Chapter 1?

An additional 10 chapters allow you to travel throughout Tamriel. A total of 40 companions that you must/can play with at different times. More variety. More cutscenes and more. Most of the time you don't have to figure out how to do these things, you just actually have to do them - and spend all your time doing all this data entry stuff, and so on.

However, we will say that the approach will be to update more frequently, building this mod over time, rather than unveiling and completing it. We are considering writing a developer log so we can announce progress before a release. Considering users can play with the mod during development, we think it'll make for an interesting journey.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
泰姆瑞尔历险记
File size
32.7 MiB