ACE - Combat Skills 12a by Athyra
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About this mod Machine translation
【ACE - Combat Skills 12a by Athyra】
N network original address:
Chinese version N network address:
It is still being updated and improved~~
———— Mod Description ————
The following description is only a rough summary of this Mod. There are many actual changes to the original game.
- ACE - Archery
The archery skill tree is divided into two branches, long bow and clear bow
Longbow: heavy, high attack power, can even penetrate armor, suitable for brave warriors
Light Bow: Light, fast shooting, good for cunning thieves
The two skill trees will eventually develop into two very different types, and archers will no longer be monotonous.
- ACE - Equipment
Heavy armor and light armor will be two completely different types
Light armor training is also helpful for your naked body. Although heavy armor is cumbersome, it makes people feel very safe.
Wearing different types of equipment will have very different effects on your combat
- ACE - Enchantment
Remove those bugs and bring more balanced enchantments
You can learn dual enchantment earlier, but you can't fully understand its essence so early.
The variety of enchantment effects makes robes and light clothing more popular among mages and thieves
- ACE - Magic
Added magic casting mode. The effects of magic are very different in different casting modes.
In Chaos Mode, everything is unpredictable and unknown. Kill the enemy instantly or be killed instantly by the enemy. It’s up to you.
Different modes will be unlocked as your skill level increases, select in the power bar
- ACE - Combat
There are no similarities between one-handed weapons and two-handed weapons. One-handed weapons are more strategic, while two-handed weapons make enemies more fearful.
Adding different fighting styles, you can take the route you like that suits you
The charged attack of a two-handed weapon causes greater damage, while the fast swing speed and higher chance of a critical hit of a one-handed weapon should not be underestimated.
Different weapons and different style combinations make your battle more interesting and challenging
- ACE - Forging
Without bonus rewards and other help, you would have to wait until the forging level is 100 to create a legendary weapon.
When you can forge a certain kind of equipment, you can cause more damage to the enemy wearing this equipment; when you can forge a certain kind of weapon, you can use this weapon to cause more damage to the enemy.
The forging skill tree allows you to consume fewer skill points, and there is a corresponding automatic skill mechanism.
- ACE - Eloquence
The Eloquence skill tree can affect the combat ability of the followers.
The Eloquence skill tree allows you to spend fewer skill points to achieve the same bargaining effect as the original version.
There is a like-and-hate relationship in transactions between races. Nords are likely to suffer losses when doing business with elven merchants.
- ACE - real combat
How much damage you take depends on a number of factors
The damage you take when sleeping, walking, casting spells, sneaking, drawing a weapon, not drawing a weapon, staggering, etc. is different. The damage caused by enemies' attacks on you from the front, side, and back of you is also different. Of course, you do the same to your enemies.
When you think you can deal a fatal blow to the enemy, then try to do that.
- ACE - Bonus
Different levels of your skills will have some good effects on their associated skills.
The specific bonus reward information will be mentioned in detail in a book. The book is at the road sign at the south exit of Ximu Town. The code of the book is: XX0022EC
- ACE - Balance
For detailed instructions please go to:
Thanks to ldfx for the Chinese version! !
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.