A State Builder in Valenwood
Screenshots 4 screenshots
About this mod Machine translation
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Hearthfire
New World Adaptation Resources:
Come to Valenwood and found a city-state, then rule it. Find the boat along the Dawnstar coast. Transform a rural area into a prosperous country.
describe
TES-V: Skyrim, Hearthfire DLC, New World Mod Resources
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Nation Builder by Valenwood (Version 1.0)
M7
of
National Architect of Valenwood in Skyrim Mod
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June 13, 2019 (Steam App.)
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Come to Valenwood and found a city-state, then rule it. Find the boat along the Dawnstar coast. Transform a rural area into a prosperous country. Visit the palace for details.
to build a city-state
New world model resources:
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Harvest wood from green leafy, cedar trees or purchase wood from local towns. Take iron and other metals from the mines to NorthWest (use the golden dial near the entrance via ship), or buy the required components in town. Construct the palace components on the first level of the Carpentry Workbench.
Notice:
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1 Log (from Trees) = 50 Wood Piles.
1 stake = 20 planks.
10 planks (etc.) = 1 wall.
4 walls + 10 nails + concrete foundation = 1 house plan.
10 house plans = 1 blueprint. There are 8 blueprints in this city. Read them to build each area.
The safe on the first level of the palace near the throne contains the power to govern the city. You can choose the type of government that evokes random effects each day, such as trading with other towns (forex chairs near the throne) or invasions within the city (bandits, thugs, or dragons) once the city is built. You can then hire or attract workers - farmers, lumberjacks, guards, cows, citizens, etc.
Choose between Monarchy, Republic, Theocracy, Dictatorship, Technocracy, Principality or Democracy (Spells, Powers). Each has an individual effect. Another power is to set the tax rate (from 10% to 50% per day). Judiciary, trade, religion, law and military are other powers of government. Religious power comes from the statue of Mara near the Mara Church in the judicial district. You may want to hire Guards in case of random effects like invasions or riots, as most workers are mortals (except merchants or followers). You can also approve/disapprove legislation (Laws - Powers).
The market area has various merchants selling clothing, armor, weapons, magic, and pet shops. Noble Quarter (Gallery, Jarl Garb, Hotels, Casino, Theater) and more.
Acknowledgments:
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KS Hairdos Renewal()
Breti's New World Mod Resources ()
Bethesda (Creation Kit, Skyrim)
SKSE / Nifskope / BSA Browser / Gimp
M7
(Not compatible with my Camelot Mod or any mod using New World Mod Resource).
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.