A more immersive encounter

by Hadjidinev·v1.0·Updated 2020-05-30

更身临其境的相遇

Screenshots 1 screenshots

About this mod Machine translation

This mod changes certain dungeon types such as Draenor dungeons, basic wildlife caves, Dummer/Falmer, vampire dungeons, bandit hideouts to a more appropriate starting level.

Another encounter zone mod? Sorry, I didn't find one I liked.

Require:

Dawnguard and Dragonborn

That's it, but this mod is designed to play with other mods that add new enemies and overhaul overgrown trees, and make your character stronger than in vanilla.

Neither is required, but it may be difficult to play vanilla Skyrim on Legendary if you do. Also, if you use mods it will cause you

Progress is slow and you may run into some problems.

What is an encounter zone:

Skyrim's dungeons are basically divided into different encounter areas. For example, even if you are level 1, areas starting at level 20 will threaten you at level 20. Well, except that all vanilla zones start at levels 2-6, except for a few, like the Dragon Priest dungeon, which starts at 15-20. This means that even if you are level 1, enemies will be on your level wherever you go. Walking into a cave/fortress infested with immortal vampires at level 1? Well, it doesn't matter because all vampires will have Fleglilings and you'll melt them all with a simple Flames spell. On the other hand, almost all areas don't have a maximum level set, which means enemies will be scaled quite high. For an RPG game, this makes no sense.

Will this make the game more difficult? Yes, of course, but that's not the point of the mod.

How it works now:

Bandit Cave/Hideout - 8-35 (min/max level)

Bandits are now beginner enemies. Usually ranges from level 10 to level 25. They still won't really start weak and you'll need some preparation. There are still some exceptions. Bandit locations near the snowy areas of Skyrim

will be higher (15-35). Also, larger hideouts (e.g. Pinewatch) will be higher (e.g. 20-38). you should

Can guess the size of the dungeon. For example, a small cave around a river bank will be smaller than

The Snowy Fortress in Skyrim is much lower.

Draugr Dungeons - 25-100 (minimum/maximum level)

WTF? 100 wells is obviously the highest level for high-end places (like Skuldafn/Dragon Priest places). The key is

Draugr Crypths will no longer be a beginner dungeon. The desolate Fallsbarrow is difficult for a new character.

This means you'll need to grind through a few levels until you can actually clear a huge dungeon, and then

Kill a dragon. Smaller Draugr Dungeons will be at level 25-45, while legendary places like Labyrinthian/Dragon

Priest Dungeons/Skuldafn will be around level 45-100.

Vampire Place - 32-50 (minimum/maximum level)

Sorry, vampires are better than bandits. If you try to make a bandit infested fortress at level 5, you'll have your own

property. This also means that venues like Dymhollow Crypt will take things to the next level. Most vampire dungeons

Levels go from level 32 to 45, but there are some exceptions for dungeons that I think will be harder. in addition,

If you notice compared to Drago Dungeon, the gap between min and max is much smaller.

It makes sense that vampires are stronger than regular Draenor, but not comparable to the legendary Norse heroes.

There aren't any high-end vampire dungeons, such as draugr dungeons, either.

Wildlife Cave-15-28 (minimum/maximum level)

Bear Cave, Spider-Infested Cave, Troll Land, Twig Territory and more. They are better than basic

Bandit Cave is a little harder, but easier than the massive Bandit Fortress. The southern region is obviously

Easier than the caves to the north infested by frost trolls and snow bears.

Necromancer/Mage's Caves and Fortresses -25 -45 (min/max level),

They are located below the vampire.

Oath-20-45 (minimum / maximum level)

I decided they were better than makeshift bandits. I mean, they have demons and they use magic. what do you

expect? There are no truly abandoned places in Skyrim. Only 3 of them are very high. huge quilt

Forsaken Objects, where you can get ancient Dark Brotherhood gear, the legendary Red Eagle …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
天际更身临其境的相遇
File size
6.3 KiB
SHA-256
38a0671209a25af5a81f0be3a1c0e545874f396cfb63824472c7561471597c43
Stored at
2026-10-07 12:11