Are you still forced to choose painter or retail for money?
It's time to change, so that your little people will no longer give up their favorite career for money.
Screenshots 1 screenshots
About this mod Machine translation
It's time to change, so that your little people will no longer give up their favorite career for money.
Sorry everyone, I haven’t played M4 since I posted this post. There is no visible reply setting for this post. Although there are very few replies, the post is still very popular and has not disappeared. I think everyone likes these mods very much. I have updated the mods to the latest version.
I have always been worried about money. I guess everyone also writes secrets for money? Use painter bugs to solicit sponsorship and open a painters club to exploit other citizens? Or selling violins? And give up the career you love? Then try the combination mod below. Although you still can’t surpass the previous ways of making money, at least you don’t have to worry about money and you can choose a career you like.
Transfer all mods to MTS. I can’t find the original link. I can’t get over the wall recently.
higher career rewards
In the game, when you reach the highest profession (that is, level 10), the default is to increase the hourly salary by 10 for each level. This mod adds more.
Take a doctor as an example
You can see that the left side is the original version, which increases by 10 at each level, and the right side is the money added by the mod.
From now on, you no longer have to complain about the low salary. This mod is suitable for all professions, and the effect is better when combined with the growth performance speed mod. The growth performance speed mod is a mod published by a domestic author on **. I probably won’t post it because my aunt is not allowed to post it. I’ll go find it myself. Special note: The decompressed file is in ts4script format, which is the official script mod format. Please place it in the first-level subdirectory of the mod folder.
Issue 8.4 has been updated to the latest version
Don’t wait to publish your work
The songs, books, paintings you create are published or submitted to literary abstracts by default once a week. This is completely unreasonable. In reality, the publishing house must hope that your new works will be as many as possible, so that the publishing house can make more money. How can it be indifferent and only ask for your work once a week, right? Even if the publisher doesn't want to make money, readers and fans won't agree. This mod cancels the setting of publishing works once a week. As long as you have new works, you can publish them at any time. Finally, you can write, compose, and paint at home with peace of mind. When you are a dead house, you no longer have to find a job for money. Hum, knowledge is money.
This mod is still valid and does not need to be updated
Coding games and hacking increase money 5 times
Everyone knows that the least profitable profession in games is making games. It is very likely that you have spent a long time making a game or plug-ins and outsourcing work, but you have received pitiful money. Workload and money are not directly proportional. This mod will increase the money you get by 5 times. It’s time to stay at home and become a programming master or a hacker. I have tried it and the money is very considerable. Hacking a server costs about a few thousand. The money you get from outsourcing work ranges from more than 10,000 to more than 20,000, which is very reasonable.
Issue 8.4 has been updated to the latest version
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.