text editor

by kahshmick·v1.0.0·Updated 2025-10-09

A mod that allows editing, overwriting and creating new text items in Silksong's internal data. Can be used to change dialogue, names, tutorial text, menu items, etc.

Screenshots 1 screenshots

About this mod Machine translation

A mod that allows editing, overwriting and creating new text items in Silksong's internal data. Can be used to change dialogue, names, tutorial text, menu items, etc.

Text Modder

🎮 **Silksong Text Editor** - gives you complete control over game text content!

✨ Core Functions

  • **Edit Existing Text**: Modify in-game dialogue, names, tutorial text
  • **Overwrite original content**: replace menu items, interface text, etc.
  • **Create New Text**: Adds completely new text entries to the mod content
  • **Multi-language support**: localized modifications for different language codes

📁 How to use

The mod will read text files located in the `Hollow Knight Silksong_Data\Mods\TextModder` directory. The file is in a specific format:

```

Language code > Table ID > Entry ID > Text content

```

For example, to modify the main menu's exit button text:

```

EN > MainMenu > MAIN_QUIT > Give Up

```

🔧 Technical details

Silksong uses encrypted XML tables to store localized text. The original text can be viewed with the following tools:

  • **AssetRipper**: Unpack resource files
  • **Dnspy**: Decompile the assembly to view the decryption function
  • **Text Resource Decryptor**: A special auxiliary tool for viewing in-game text

💡 Usage suggestions

  • It is recommended to extract the original text of the game as a reference first
  • Ability to create brand new tables and entries for use in mod content
  • Remember to back up the original files to avoid accidental modifications

---

🚀 Start your text creation journey and let the world of Silksong appear according to your ideas!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
TextModder
File size
7.6 KiB
SHA-256
f55e750ce8441ca0c2770721036f69196fe4079cae6a7ba3e5d3e07b0bbc0683
Stored at
2026-10-09 18:28