GitGud Harmony
A highly customizable mod for Hollow Knight: Silk Song that plays playful sound effects when you take damage or die. The new version brings comprehensive improvements, including independent custom sound effects for damage and death, a beautiful cinematic splash screen, a user-friendly automatic folder system, and in-menu hotkeys for easy testing!
About this mod Machine translation
A highly customizable mod for Hollow Knight: Silk Song that plays playful sound effects when you take damage or die. The new version brings comprehensive improvements, including independent custom sound effects for damage and death, a beautiful cinematic splash screen, a user-friendly automatic folder system, and in-menu hotkeys for easy testing!
GitGud Harmony
🎮 **A fun sound effect module tailor-made for "Hollow Knight: Silk Song"**
🎵 Core Functions
- **Smart Sound Effect Trigger**: Automatically play custom sound effects when receiving damage or dying
- **Dual-track sound effect system**: independent damage sound effects and death sound effects settings
- **Movie-level experience**: Beautiful splash screen confirms the loading status of sound effects
- **Convenient Test**: Use hotkeys in the main menu to test the sound effects at any time
🚀 Quick Start Guide
Step 1: Install the plug-in
Make sure you have **BepInEx 5 with Config Manager** installed, then place the **GitGudHarmonyPlugin.dll** file into the `BepInEx/plugins` folder of your game directory.
Step 2: Run the game for the first time
After starting the game, the module will automatically create the `BepInEx/GitGudCustom` folder, which contains two subfolders:
- `PlayOnDamage` - stores damage sound effects
- `PlayOnDeath` - stores death sound effects
Step 3: Add custom sound effects
Put your favorite audio files (supports .mp3, .wav, .ogg, etc. formats) into the corresponding folder:
- Injury sound effects → `PlayOnDamage` folder
- Death sound effects → `PlayOnDeath` folder
💡 **Tips**: If the custom folder is empty, the module will automatically use the classic "GitGud" sound effect as a backup, no need to worry about settings!
Step 4: Restart and test
Launch the game again and you will see a new cinematic splash screen to confirm whether the custom sound effects are loaded successfully.
In the main menu, use the hotkeys to test the sound at any time:
- **S+1** - Test injury sound effects
- **S+2** - Test death sound effects
⚙️ Advanced configuration
Module behavior can be fine-tuned through the configuration file `BepInEx/config/com.toohiggh.gitgud.cfg`:
**Main options include:**
- **ShowCinematicIntro**: Switch startup screen
- **PlayOnDamage / PlayOnDeath**: enable/disable injury and death sound effects respectively
- **VolumePercent**: Volume adjustment (0-100)
- **DamageCooldown**: Set the damage cooldown time (seconds) to prevent the sound effect from playing repeatedly when you are continuously injured.
🎯 **Pro Tip**: If you have **BepInEx Configuration Manager** installed, press **F1** in-game to adjust all settings in real time!
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🌟 **Make every injury fun and make every death worth looking forward to! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.