Force all damage to 1
This is a lightweight Hollow Knight: Silk Song mod that ensures players only take 1 point of damage per attack while retaining all original visual and sound effects. It also prevents multiple injuries from being recorded in a very short period of time.
About this mod Machine translation
This is a lightweight Hollow Knight: Silk Song mod that ensures players only take 1 point of damage per attack while retaining all original visual and sound effects. It also prevents multiple injuries from being recorded in a very short period of time.
ForceALLDamageToOne
✨ **Force all damage to 1** - Make the adventure of "Hollow Knight: Silk Song" more relaxing and enjoyable!
🛡️ Core functions
- **Damage Limit**: Only take 1 point of damage each time you are attacked.
- **Effect Preservation**: All original visual and sound effects are completely preserved
- **Multiple Damage Protection**: Prevent multiple injuries from being recorded in a very short period of time
- **Environmental damage repair**: Fixed the stuck problem caused by environmental damage such as steam jet, gear blade, sandworm and so on.
🎮 Latest update v1.1.4
**New small features:**
- The GUI interface can be closed by clicking the "Disable" button
- The GUI interface will no longer be displayed unless re-enabled in the configuration file
🔧 Configuration options
The following settings can be adjusted in the `.\BepInEx\config\aw.CheatMod.cfg` file:
- **Enable** - Enable/disable this mod
- **DamageUpperThreshold** - Maximum damage taken per attack (default: 1)
- **SafeTime** - Minimum interval (seconds) between damage events to the same target, preventing multiple injuries
⚠️ IMPORTANT NOTE
- **Safe Time Setting**: Do not set SafeTime too high, it may cause unpredictable effects
- **Configuration file editing**: It is recommended to modify the configuration file after exiting the game
- **Compatibility**: No conflict with NoDoubleDamage module, can be safely installed simultaneously
📥 Installation Guide
- Copy ForceALLDamageToOne.dll to the BepInEx/plugins folder
- Start the game
- Press **F3** to switch the module on/off
- Optional: Press **F1** to test the module (the game will slow down), press **F2** to disable the test plug-in
💡 Instructions for use
- This mod only affects the player character and does not modify enemy behavior or other game mechanics
- Compatible with other BepInEx modules that do not modify "PlayerData.TakeHealth" directly
- If you find any bugs or conflicts, please give us feedback
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🎯 **Make the game experience smoother and focus on the fun of exploration and combat! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.