Alucard multi-style afterimage effect

by sinstar00·v1.0.3·Updated 2025-10-09

Added an afterimage effect to the wasp when moving, like Alucard

Screenshots 1 screenshots

About this mod Machine translation

Added an afterimage effect to the wasp when moving, like Alucard

Alucard multi-style afterimage effect

✨ **Add a cool moving afterimage effect to the Wasp, making you as elegant as Alucard in the game! **

🎯 Features

  • **Dynamic Afterimage**: Generate smooth afterimage effect while moving
  • **Highly Customizable**: Various parameters can be adjusted
  • **Natural Transition**: Afterimage color changes smoothly over time

⚙️ Configuration options

**interval**: Afterimage generation interval, in seconds, default value 0.05

**ttl**: Afterimage disappearance time, in seconds, default value 0.3

**beginColor**: initial color of afterimage, RGBA HEX format, default translucent white #FFFFFF99

**endColor**: Afterimage end color, RGBA HEX format, default is almost completely transparent blue-purple #8080FF0D

**timeWindowOnWalking**: The time window for the wasp to generate afterimages when it starts walking from a standstill, the default value is 0.55

**timeWindowOnTurning**: The time window for the wasp to generate afterimages when turning around on the ground, default value 0.7

📝 Instructions for use

The configuration file will be generated in the `BepInEx\config` directory after the first run. You can adjust various parameters as needed to obtain the best visual effects.

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🎮 **Experience Suggestion**: It is recommended to use this module when moving and fighting quickly, which can significantly improve the smoothness of the action and visual impact!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AfterimageMod
File size
4.9 KiB
SHA-256
934df52796ed7385654526792acdb7838491ea0c059daa93b8a1a6a8c26fb031
Stored at
2026-10-09 00:15