PerPlayerVoiceVolume

v1.2.0·Updated 2026-08-02

Adds independent, client-side voice volume sliders for every connected player directly into the native Settings > Sound menu. Boost or lower any friend's or stranger's voice (0%-200%) without affectin

About this mod Author’s original text

PerPlayerVoiceVolume

Independent, per-player voice chat volume for Shift At Midnight.

This mod adds one volume slider per connected player (friend or stranger) directly

into the game's own Settings > Sound menu, so you can turn down that one teammate

who's too loud without touching anyone else — all client-side, no effect on other players.

Features

  • A volume row is added automatically for every player connected to voice chat, in

Settings > Sound.

  • Each row shows the player's display name and lets you scale their voice from 0% to

200%, independently of everyone else.

  • Rows appear/disappear automatically as players join or leave.
  • 100% client-side: only affects what you hear, nothing is sent over the network.

Requirements

  • BepInEx IL2CPP

(installed automatically if you use a mod manager such as r2modman or the

Mod Manager).

Installation

Mod manager (recommended): install through r2modman / the Mod Manager —

the BepInEx dependency will be installed automatically.

Manual installation:

  • Install BepInEx IL2CPP for Shift At Midnight.
  • Extract PerPlayerVoiceVolume.dll into BepInEx/plugins/PerPlayerVoiceVolume.
  • Launch the game through Steam.

Usage

Open Settings > Sound from the main menu, the lobby, or the in-mission pause menu — a

volume slider appears automatically for every player currently connected to voice chat.

Notes

  • Client-side only: your settings are not shared with other players and don't affect what

they hear.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
PerPlayerVoiceVolume-1.2.0.zip
File size
60.5 KiB