ConfigurableMurderCooldown
Lets you change the time between murders
About this mod Author’s original text
ConfigurableMurderCooldown
A mod to configure the default cooldown between murders in Shadows of Doubt
A spiritual successor to MurderCooldownAccelerator but hopefully a little less fragile (and a little more performant).
Features
- Random functions use the standard.Net Random functions rather than the in game ones. Hopefully this should mean they won't break between updates.
- Ability to set separate cooldowns for new murderers (before their first kill) and subsequent kills. Defaults to between 12 and 48 hours for a new murderer and 1 and 12 for a second kill (the idea is that you shouldn't feel like there is a murderer on the loose constantly, but when they become active they will move quite quickly).
- Fixed mode is still available, just set the same value in both xxxKillerMinCooldown and xxxKillerMaxCooldown.
- Cooldown is disabled for the first murder of a new game (as it is in vanilla) but this can be overridden by changing the config option.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_IL2CPPVenomaus-SODCommon