ConfigurableMurderCooldown

v1.0.1·Updated 2025-05-12

Lets you change the time between murders

About this mod Author’s original text

ConfigurableMurderCooldown

A mod to configure the default cooldown between murders in Shadows of Doubt

A spiritual successor to MurderCooldownAccelerator but hopefully a little less fragile (and a little more performant).

Features

  • Random functions use the standard.Net Random functions rather than the in game ones. Hopefully this should mean they won't break between updates.
  • Ability to set separate cooldowns for new murderers (before their first kill) and subsequent kills. Defaults to between 12 and 48 hours for a new murderer and 1 and 12 for a second kill (the idea is that you shouldn't feel like there is a murderer on the loose constantly, but when they become active they will move quite quickly).
  • Fixed mode is still available, just set the same value in both xxxKillerMinCooldown and xxxKillerMaxCooldown.
  • Cooldown is disabled for the first murder of a new game (as it is in vanilla) but this can be overridden by changing the config option.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPPVenomaus-SODCommon

File & checksum

Filename
ConfigurableMurderCooldown-1.0.1.zip
File size
12.9 KiB
SHA-256
a70de519be6fff996dae911fbdd5ba6bd8cc460bd2b2b3323aae2e0178521372
Stored at
2026-10-12 00:58