CitizenImporter
Create citizens from a file at city generation, allowing for custom names and physical attributes. Requires a new city. Template:
About this mod Author’s original text
Piepieonline's CitizenImporter
Create citizens from a CSV file at city generation, allowing for custom names and physical attributes. Requires new city generation.
Follow the steps in the Config Generation section to create a citizen list.
The player's appearance can also be customised by using a row named "PLAYER PLAYER" in the spreadsheet
Config Generation
- Visit the Google Sheets spreadsheet, follow the instructions on the first sheet
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- Once you have modifed the sheet to your liking, download a CSV version from File > Download > Comma Seperated Values (.csv)
- Copy the downloaded file to your installation directory, ".\BepInEx\plugins\CitizenImporter\citizens.csv"
Alternatively, you can make a copy of the example.csv file that comes with the mod, name it citizens.csv, and fill it in manually
Manual Installation
- Ensure you have BepInEx BE installed
- Extract the mod to ".\BepInEx\plugins\", so you should have ".\BepInEx\plugins\CitizenImporter\CitizenImporter.dll"
- Follow the config generation steps above
Source:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: