Shadow Flash - Sprint Edition
Removed small jump animation at the end of Shadow Flash sprint
About this mod Machine translation
Removed small jump animation at the end of Shadow Flash sprint
Shadow Blink - DASHING Edition
✨ **Modified based on BandicootPWR’s original shadow flash module** ✨
---
🎯 Core Functions
**Shadow Flash Dash**: Use Mist Crow to dash forward while sprinting
**Shadow Flash Jump**: Use Mist Crow to perform a double jump while jumping in the air.
---
🚀 Features of sprint version
🌟 **Smooth experience**:
- Sekiro no longer has a small jump at the end of Shadow Flash Dash
-Cancel at any time during sprint animation (any input except jumping and using props)
- It is recommended to use the sprint/dodge button to cancel for the best visual effect
💫 **Elegant animation**:
- If the dash animation is not canceled, Sekiro will gradually reveal himself and glide like a mermaid until the animation ends
- Can make sharp turns (not very practical but fun)
---
🎮 Practical Tips
- **Switchable Equipment**: You can switch prosthetic limbs and prop slots while sprinting, but the sprint will not be cancelled.
- **Environment Interaction**: Can interact with walls, edges and NPCs to cancel sprinting
- **Hook rope cancellation**: When there is a hook point nearby, you can use the hook rope to cancel the sprint.
- **Crouching Cancel**: You can crouch to cancel sprinting, but running and sliding will not be triggered.
---
⚡ IMPORTANT NOTE
- **No consumption to use**: Using Shadow Flash or Sprint does not consume the paper man (but the use of ordinary Mist Crow still consumes)
- **Hit Mechanism**: When hit while using Shadow Flash or Dash, Sekiro will move and consume paper figures just like when Mist Crow is active.
- **Continuous use**: Unless you are a master of input, you cannot use Mist Crow continuously to continue Shadow Flash Sprint.
---
📸 Effect display
Check out the images section for animated GIFs demonstrating the feature!
---
🛠️ Installation method
Place the `c0000.anibnd.dcx` file into the "chr" folder in the mods folder. If there is no chr folder, create one.
---
👥 Producers
- **BandicootPWR**: Original mod author
- **Yeunia**: the author who actually made the changes
---
*Tip: The character module used in the video is the author’s Sekiro Machete module (with physical effects)*
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.