Easy mode and accessibility options for
Make the game easier. Or remove barriers for people with disabilities without compromising the difficulty.
Screenshots 8 screenshots
About this mod Machine translation
Make the game easier. Or remove barriers for people with disabilities without compromising the difficulty.
Easy mode:
In short, this is a simple game mode. Once installed, your base health will be increased significantly, reducing your chances of getting a one-shot, and your damage will be roughly doubled. Gourd no longer heals, so you can't autopilot through the game, but it's more forgiving and faster. I wanted to make some simple fixes that didn't make the game feel patronizing to the player. So they can enjoy the game while having a little leeway.
While I personally think it's a bit drastic to ask for a simple mode from game developers, the beauty of modding is that you can change the gaming experience to anything you want. Honestly, I made this mod for myself because I was tired of having to spend so much time on this damn blazing bull while testing other mods. If you think you like Sekiro better, try this, there's no shame. Okay, maybe a little shameful.
Accessibility options
To make the game more accessible to those who are hearing-impaired or sighted, I've made some visual changes to the game. Visual indicators now center relevant Chinese characters. Many indicators are based entirely on color, and it's easy to miss a key jump or backstab if you have trouble seeing it. The indicators now have large bright Chinese characters in the middle to make them easier to spot while retaining the flavor of the game. The size of the danger attack symbols has also been increased, and the danger sounds are louder, making the moves easier to spot for those with hearing or vision.
What really bothers me is how difficulty is confused with accessibility. Oh those poor disabled people, they need an easy mode or they can't play the game. Even though it sounds kind and generous at first, there's an implicit bias of condescension and low expectations there.
I was watching a Jim Sterling video on this topic and what he said really didn't sit well with me. He was talking about quadriplegic people, and he said the only reason people care is because usually disabled people can't do it. I strongly disagree. I think it has an impact because it challenges our assumptions that people with disabilities can't play video games and forces us to confront our own ableist biases.
There's an assumption that just because someone is banned, they must be bad for the game. Therefore, the game must be made easier. This is a very bad way to design for accessibility. Here, I've tried my best to focus on ways in which colorblind people may particularly be prevented from enjoying the game, or unexpected difficulties and obstacles hinder their progress. I tried to change it in a way that didn't affect the core gameplay.
Install
Install Sekiro Mod Engine. Then, drag the files from this mod into the /mod folder you created.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.