Easier invincible frames

by thefifthmatt·vv0.1·Updated 2025-10-23

Increased invincibility frame time for players sprinting

Screenshots 2 screenshots

About this mod Machine translation

Increased invincibility frame time for players sprinting

Easier invincibility frames

🎮 **Make the dodge mechanism of "Sekiro" closer to the Souls series game experience! **

✨ Core Functions

This mod specifically increases the player's invincibility frame time when sprinting, allowing you to have a longer invincibility time to dodge during combat. Especially suitable for players who are accustomed to the dodge mechanism of the Souls series games!

🎯 Usage scenarios

  • **Newbie Friendly**: Especially recommended for novice players who are stuck in a certain boss battle.
  • **Habit Retention**: Allows you to maintain the dodge habits of the Souls series games, while still being able to use the core mechanics of Sekiro such as rebounding, jumping and seeing through.
  • **Important reminder**: This mod does not allow you to dodge all combos (such as Genichiro's Flying Boat), you still need to keep an appropriate distance

📊 Version comparison

The module provides three versions, corresponding to the dodge frame numbers of different Souls series games:

  • **DS1 heavy tumble version**: 0.3 seconds invincibility frame
  • **DS1 mid-roll & blood source sliding version**: 0.36 seconds invincible frame
  • **DS1 Light Tumbling & DS3 Tumbling Version**: 0.43 seconds invincible frame

📈 Original version comparison

Invincible frame data of "Sekiro" without mods:

  • Sprint forward: 0.3 second invincibility frame (not valid for sweeps and thrusts)
  • Sideways/backward dash: 0.2 second invincibility frame (not valid for sweeps)
  • Water dash: no invincibility frame
  • Jump in place: 1.1 second invincibility frame (only for sweep)
  • Directional jump: 1.27 seconds invulnerability frame (vs. sweep) and 0.1 second invulnerability frame (vs. non-thrusting attacks)

⚠️ Known issues

Since the file format has not been fully parsed, some visual effects may be missing:

  • Blue halo special effect when using Homecoming beads
  • Sound effects for some martial arts

These are just visual effects issues and don't affect actual gameplay.

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**Related Mods**: This mod is a derivative of the author's Bloodborne combat mod

**Installation Requirements**: Requires Sekiro Mod Engine for installation

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Easier I-frames Fat Roll
File size
1.2 MiB