Center for Change - Absolute Block (AcD - Block Impact - FTSoA - Resurrection - GSEDC and other modules combined)
Wolf's skills may be rusty, but his sword isn't. By merging AcD (attacks that can be blocked) with other mods such as FTSoA and Resurrection, Wolf retains the ability to block when attacking while possessing the characteristics of each individual mod.
About this mod Machine translation
Wolf's skills may be rusty, but his sword isn't. By merging AcD (attacks that can be blocked) with other mods such as FTSoA and Resurrection, Wolf retains the ability to block when attacking while possessing the characteristics of each individual mod.
Center of Change - Absolute Block
🎯 **A revolutionary combat mod that allows you to block while attacking! **
✨ Core Functions
By cleverly merging multiple popular modules, Sekiro brings a new combat experience:
- 🗡️ **Block during attack** - Maintain the ability to block while launching an attack
- 🔄 **Seamless Combo** - Inherits the smooth attack system of FTSoA
- 💥 **Backlash and Counterattack** - Incorporate the recoil and counterattack mechanism into the resurrection module
- ⚡ **Battle Essence Acquisition** - Integrate the function of obtaining essence in battle
🚫 Unblockable attack
The following attack types currently cannot trigger blocking effects:
- The 3rd to 5th slashes of Kakimaru's normal attack
- All of Kedgemaru's thrust attacks
- Direct attacks from shurikens, spears, axes and other prosthetics
- All moves of New Year's greeting boxing, New Year's greeting boxing and exorcism
- Most attacks of Senhoji Jump Kick
- Some attacks of Shadow Dance and Shadow Fall
🎮 Module configuration
- **AcD module**: Use the normal version and retain the original combat rhythm
- **Block Impact Module**: Use the light version to balance the combat experience
💡 Combat Skills
**Reverse Crow Slash's Spin** is currently the best blocking strategy. When used correctly, it can both cause physical damage and accumulate stance damage!
🔄 Development Plan
Priority List
- Sakura Art - 90% completed
- Musashi Art - Completed S:R + GSEDC version
- Block impact controller vibration update - in progress
Future merger plans
- LMTSR module
- Elden Art 2.0
- Ashina Art and Tomoe Art
- Personal remake project
🚀 Outlook for future updates
- Add sword light effects and sound effects to specific skills
- Incorporate a see-through mechanism into a tighter window after blocking
- Integrate the recoil counterattack system of the resurrection module
- Added blocking elements to more attack types
- Implement FTSoA-style seamless continuous attacks
- Expand the counterattack window after being hit
🤝 Acknowledgments
Special thanks to the following mod authors for their permission, help, and inspiration:
- **Ethael** - FTSoA and AcD modules
- **It444** - Resurrection mod, thanks for helping integrate Repulse Counterattack
- **SkyworlAngel** - Obtain essence modules during battles
- **Arvestdada** - block impact module
- **xnn** - Font, Shadow Flash+Sprint, Musashi Art Mod
- **BandicootPWR** - Sakura Art, Elden Art, Shadow Flash + Sprint Mod
- **Dop3Dawg** - Musashi Art Mod
- **Optimussuodi** - Ashina Avatar Mod
---
🌟 **Want to merge your gameplay or move mods with this one? Welcome to contact the author! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.