WhatCurfew
A MelonLoader mod for Schedule 1 that disables or customizes curfew times, allowing players to explore freely or set their own curfew hours.
About this mod Author’s original text
WhatCurfew
A MelonLoader mod for Schedule 1 (v0.4.4f10) that disables or customizes curfew times, allowing players to explore freely or set their own curfew hours.
Features
- Disable curfew entirely - Explore 24/7 without police harassment
- Custom curfew times - Set your own start and end times (e.g. midnight to 3AM)
- Custom VMS board messages - Replace curfew warning signs with your own text
- 8 color options - Customize the VMS board text color
- Disco mode for VMS boards - Cycle through all colors dynamically
- Toggle on/off - Enable or disable the mod without restarting via mod manager apps
Installation
- Install MelonLoader for Schedule 1
- Copy the appropriate DLL to your Mods folder:
- Mono version (alternative branch): WhatCurfew_Mono.dll
- IL2CPP version (main branch): WhatCurfew_Il2cpp.dll
Configuration
After first run, a config file is created at UserData/MelonPreferences.cfg:
[WhatCurfew]
Enabled = true
CurfewCustomTime = false
CurfewStartTime = "21:00"
CurfewEndTime = "5:00"
VMSBoardMessage = "NO CURFEW\nENJOY THE NIGHT"
VMSBoardColor = "Green"
Options
| Setting | Default | Description |
|---------|---------|-------------|
| Enabled | true | Master switch for the mod |
| CurfewCustomTime | false | Enable custom curfew times instead of fully disabling curfew |
| CurfewStartTime | 21:00 | When curfew begins in 24-hour format (e.g. 23:00 for 11PM) |
| CurfewEndTime | 5:00 | When curfew ends in 24-hour format (e.g. 3:00 for 3AM) |
| VMSBoardMessage | NO CURFEW\nENJOY THE NIGHT | Custom text for VMS boards when curfew is disabled |
| VMSBoardColor | Green | Text color: Green, Yellow, Red, Blue, Cyan, Purple, Orange, White |
| DiscoMode | false | Cycle through all colors on VMS boards |
| DiscoSpeed | 0.5 | Seconds between color changes in disco mode (0.1 to 2.0) |
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: