SkillTree IL2cpp
Create a Skilltree system in Schedule I
About this mod Author’s original text
Skill Tree Mod
Source Code:
Main and Mono Branch
Now with Special Category
Functions
To open the Skill Tree Window, just press "C"
When a player levels up (increases Tier or Rank), they earn Skill Points:
- 1 Point for every Tier increase.
- 2 Points for every Rank increase.
- 1 Special Point for every Rank increase.
Example: If you are Tier V and advance to Tier I, you will receive 2 points.
Skill Points are divided into four categories: Stats, Operations, Social, Special.
- Stats: Modify the player's base attributes, such as Max Health, XP gain, and Movement Speed.
- Operations: Relates to plant cultivation and Chemistry Stations.
- Social: Affects NPC interactions and player status.
- Special: These skills cover unique player abilities and employee automation
Skill Trees (Spoilers)
Category: Stats
[*] [More Health]: Increase Max Health by +20 (Parent: None)
[*] [More Movespeed]: Increase 10% by Movespeed (Parent: More Health)
[*] [More XP]: Increase XP Gain by 5% (Parent: More Health)
[*] [More Item Stack (x2)]: Increase Item Stack (x2) (Parent: More XP)
[*] [More XP Per Sell When Earn Money]: Earn 5% bonus XP (Parent: More XP)
[*] [More XP 2]: Increase XP Gain by an additional 5% (Parent: More XP)
[*] [Better Delivery]: Make Deliveries More Fast (6H -> 2H) (Parent: More Health)
[*] [Allow Sleep with Athletic or Energizing]: (Parent: More Health)
[*] [Allow Use Bed to Skip Schedule]: Skip Schedule (Parent: Allow Sleep)
[*] [Counteroffer Perception]: See chance of counteroffer (Parent: More Health)
Category: Operations
[*] [Better Grow Tent Quality]: Trash -> Low (Parent: None)
[*] [Increase Growth Speed]: Increase Growth Speed by 2.5% (Parent: Better Grow Tent)
[*] [More Yield]: Increase Yield by 1 (Parent: Increase Growth Speed)
[*] [Advanced Pot Techniques]: +15% Quality & Pot Tiers (Parent: More Yield)
[*] [More Quality Mushroom]: Upgrade Tier (Parent: Advanced Pots)
[*] [Increase Growth Speed 2°]: +2.5% Speed (Parent: Advanced Pots)
[*] [More Quality Meth]: Upgrade Meth Quality Tier (Parent: More Yield)
[*] [Chemist Station Quick]: Increase Station Speed (Parent: More Yield)
[*] [More Mix and Drying Rack Output]: Double Output (Parent: Chemist)
[*] [More Cauldron Output]: Double Output (Parent: Mix/Drying)
[*] [AbsorbentSoil]: Preserve soil additives (Parent: Chemist)
Category: Social
[*] [More sample chance]: Increase Sample Chance by 5% (Parent: None)
[*] [Civil More Money per week]: Increase Weekly Money by 10% (Parent: Marketing)
[*] [More ATM Limit]: Increase ATM Deposit Limit by +1500 (Parent: Marketing)
[*] [Better Business]: +20% Max Laundering Capacity (Parent: Marketing)
[*] [Better Supplier]: +50% Debt and Item Limits (Parent: Marketing)
[*] [Dealer More Customer]: Increase Dealer Customers (+2) (Parent: Marketing)
[*] [Less Dealer Cut]: Decrease Dealer's Cut by 5% (Parent: Dealer)
[*] [Dealer Speed Up]: Increase Movespeed (2x) (Parent: Dealer)
Special Skills
[*] Destroy Trash (F1) | Gain ability to destroy trash.
[*] Heal Yourself (F2) | Gain ability to heal your life.
[*] Get Dealers Cash (F3) | Gain ability to get dealers cash.
[*] Employees Work 24h | Employees don't stop at 4 AM.
[*] Better Botanists | All botanist actions are 2x faster.
↳ Move Speed* | Employees move 3x faster.
↳ Max Station* | Increase +2 MaxStation for Botanists/Chemists.
Base Feature Changes
Plant Quality & Pots
Plant quality is now determined by the quality of the pot used.
- Base Grow Tent: Trash Quality -> (The first skill in "Operations" increases this to Low).
- Plastic Pot: Low Quality.
- Moisture-Preserving Pot: Low Quality -> (Skill "More Quality" increases this to Moderate).
- Air Pot: Moderate Quality.
Hardware Store Changes
Items added to hardware stores with a 250% base price increase (Convenience Tax).
- Drying Rack (250 -> 400)
- Moisture Preserving Pot, LED Grow Light, Plastic Pot, Halogen Grow Light, Suspension Rack, Air Pot.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: