ScheduleGore
[THIS MOD IS A WORK IN PROGRESS] Adds blood and gore to Schedule One.
About this mod Author’s original text
ScheduleGore [WIP]
Source:
- The source code for this mod is hosted on GitHub
Mono/Il2Cpp Info:
- BOTH SUPPORTED!!! FINALLY!!!
- This was built for mono, but I've tested it on Il2Cpp and it worked.
Mod Information
Description
- ### ScheduleGore is a mod that plans to add an entire violence fx system in Schedule One.
Current Features
- ### Blood Splats
- - Blood splats can be split into 3 categories in this mod:
- - 1. Direct gunshot splatter behind subject
- - 2. Slow bleeding from wound site over time. (Subjects bleed out less when still)
- - 3. Small drips coming from wound site over time.
Planned Features (More may come in the future)
- ### Sound Effects
- ### Brain Matter Bits
- ### Mesh Deformation? (May not be possible)
- ### Visible wounds on NPCS (Texture modification, etc.)
- ### Particles
- ### Better Splat Textures/Style
Changelog
v1.0.0
- Initial Release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.