ScheduleGore

v1.0.0·Updated 2025-05-16

[THIS MOD IS A WORK IN PROGRESS] Adds blood and gore to Schedule One.

About this mod Author’s original text

ScheduleGore [WIP]

Source:

  • The source code for this mod is hosted on GitHub

Mono/Il2Cpp Info:

  • BOTH SUPPORTED!!! FINALLY!!!
  • This was built for mono, but I've tested it on Il2Cpp and it worked.

Mod Information

Description

  • ### ScheduleGore is a mod that plans to add an entire violence fx system in Schedule One.

Current Features

  • ### Blood Splats
  • - Blood splats can be split into 3 categories in this mod:
  • - 1. Direct gunshot splatter behind subject
  • - 2. Slow bleeding from wound site over time. (Subjects bleed out less when still)
  • - 3. Small drips coming from wound site over time.

Planned Features (More may come in the future)

  • ### Sound Effects
  • ### Brain Matter Bits
  • ### Mesh Deformation? (May not be possible)
  • ### Visible wounds on NPCS (Texture modification, etc.)
  • ### Particles
  • ### Better Splat Textures/Style

Changelog

v1.0.0

  • Initial Release

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
ScheduleGore-1.0.0.zip
File size
1.5 MiB