S1FuelMod Mono

v1.3.3·Updated 2026-03-23

A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind

About this mod Author’s original text

S1FuelMod - Realistic Fuel System

Transform Schedule I with a comprehensive fuel system that adds depth, strategy, and immersion to every drive.

🚗 What This Mod Does

S1FuelMod adds realistic fuel consumption to all land vehicles in Schedule I. Vehicles now require fuel to operate, with consumption rates tied to throttle input and vehicle speed. When fuel runs low, engines sputter and eventually shut down, forcing players to manage their fuel economy and visit gas stations.

✨ Key Features

  • Realistic Fuel Consumption: Vehicles consume fuel based on throttle and speed (6L/min full throttle, 0.5L/min idle)
  • Per-Vehicle Fuel Tanks: Different capacities for each vehicle type (Shitbox: 30L, Dinkler: 55L, etc.)
  • Interactive Gas Stations: Refuel at the two gas stations in the game world
  • Dynamic Fuel Pricing: Prices vary by day and scale with player tier level
  • Real-time Fuel Gauge: HUD display with color-coded warnings for low fuel
  • Engine Performance: Stuttering and shutdown mechanics when fuel is depleted
  • Multiplayer Sync: Fuel states synchronize across multiplayer sessions
  • Persistent Fuel Levels: Fuel amounts save and load with your game

🎮 Gameplay Impact

  • Strategic Planning: Plan routes and manage fuel economy
  • Economic Depth: Fuel costs add another money management layer
  • Risk Management: Running out of fuel can leave you stranded
  • Multiplayer Coordination: Team up to share fuel resources

🛠️ Installation

Requirements

  • MelonLoader for Schedule I

Installation Steps

  • Ensure MelonLoader is installed for Schedule I
  • Download the latest release
  • Choose the appropriate version:
  • IL2CPP: S1FuelMod_Il2cpp.dll (main branch)
  • Mono: S1FuelMod_Mono.dll (alternate branch)
  • Place the DLL in your Mods folder
  • Launch the game - fuel system activates automatically

⚙️ Configuration

All settings are configurable through MelonPreferences:

  • Toggle fuel system on/off
  • Adjust global consumption multiplier
  • Customize fuel capacities per vehicle type
  • Enable/disable dynamic pricing
  • Toggle fuel gauge display
  • Enable debug logging

Access settings in UserData/MelonPreferences.cfg under the [S1FuelMod] section.

🎯 Perfect For

  • Players who want more realistic vehicle mechanics
  • Multiplayer sessions requiring resource management
  • Roleplay scenarios involving logistics and planning
  • Anyone seeking additional depth to the driving experience

📋 Support & Development

  • 📂 GitHub Repository:
  • 📝 Development Roadmap: Trello Board
  • 🐛 Bug Reports: GitHub Issues
  • 💬 Feedback: Open an issue on GitHub or check the Trello board

👥 Credits

  • SirTidez - Gameplay tuning, capacity logic, dynamic pricing, UI/UX polish
  • ifBars - Initial architecture, fuel stations, persistence, networking

Drive smart, refuel often - your engine will thank you! 🚗⛽

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
S1FuelMod_Mono-1.3.3.zip
File size
71.0 KiB
SHA-256
652ff3df52fc038d4d943162a881168d9ef0696762704b10abe80a97c593de31
Stored at
2026-10-06 19:11