RenameNPCs
A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.
About this mod Author’s original text
RenameNPCs
A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.
Features
- Rename any NPC - Press N while looking at an NPC to open the rename dialog
- Persistent names - Custom names are saved and restored between sessions
- Full integration - Names update on name tags, dialogue, phone contacts, and map POIs
- Visual prompt - Shows "N To rename" when looking at an NPC
- Toggle on/off - Enable or disable the mod
Installation
- Install MelonLoader for Schedule 1
- Copy RenameNPCs.dll to your Mods folder
Usage
- Look at any NPC within range
- A "N To rename" prompt will appear
- Press N to open the rename dialog
- Enter a new name (supports "First" or "First Last" format)
- The name will be applied everywhere immediately
Configuration
After first run, a config section is created in UserData/MelonPreferences.cfg:
Options
| Setting | Default | Description |
|---------|---------|-------------|
| Enabled | true | Enable/disable the mod |
| MaxNameLength | 30 | Maximum character length for custom names |
| DebugLogs | false | Enable debug logging to console |
| ShowRenamePrompt | true | Show/hide the "N To rename" prompt overlay |
Multiplayer
Custom names are stored locally and only apply client-side. In multiplayer, all players need the same [RenameNPCs_Names] entries in their config files to see matching names. Share your config or coordinate entries to stay in sync.
Bulk Renaming via Config
Instead of renaming NPCs one-by-one in-game, you can edit UserData/MelonPreferences.cfg directly. Add entries under the [RenameNPCs_Names] section using the format npc_id = "First|Last". Changes apply on next scene load.
Below is the full list of NPC IDs with their default names for reference:
[RenameNPCs_Names]
albert_hoover = "Albert|Hoover"
alison_knight = "Alison|Knight"
anna_chesterfield = "Anna|Chesterfield"
austin_steiner = "Austin|Steiner"
benji_coleman = "Benji|Coleman"
beth_penn = "Beth|Penn"
billy_kramer = "Billy|Kramer"
brad_crosby = "Brad|Crosby"
bruce_norton = "Bruce|Norton"
carl_bundy = "Carl|Bundy"
charles_rowland = "Charles|Rowland"
chloe_bowers = "Chloe|Bowers"
chris_sullivan = "Chris|Sullivan"
dan_samwell = "Dan|Samwell"
dean_webster = "Dean|Webster"
dennis_kennedy = "Dennis|Kennedy"
donna_martin = "Donna|Martin"
doris_lubbin = "Doris|Lubbin"
elizabeth_homley = "Elizabeth|Homley"
eugene_buckley = "Eugene|Buckley"
fiona_hancock = "Fiona|Hancock"
genghis_barn = "Genghis|Barn"
george_greene = "George|Greene"
geraldine_poon = "Geraldine|Poon"
greg_fliggle = "Greg|Figgle"
hank_stevenson = "Hank|Stevenson"
harold_colt = "Harold|Colt"
herbert_bleuball = "Herbert|Bleuball"
igor_romanovich = "Igor|Romanovich"
irene_meadows = "Irene|Meadows"
jack_knight = "Jack|Knight"
jackie_stevenson = "Jackie|Stevenson"
jane_lucero = "Jane|Lucero"
javier_perez = "Javier|Pérez"
jeff_gilmore = "Jeff|Gilmore"
jen_heard = "Jen|Heard"
jennifer_rivera = "Jennifer|Rivera"
jeremy_wilkinson = "Jeremy|Wilkinson"
jerry_montero = "Jerry|Montero"
jessi_waters = "Jessi|Waters"
joyce_ball = "Joyce|Ball"
karen_kennedy = "Karen|Kennedy"
kathy_henderson = "Kathy|Henderson"
keith_wagner = "Keith|Wagner"
kelly_reynolds = "Kelly|Reynolds"
kevin_oakley = "Kevin|Oakley"
kim_delaney = "Kim|Delaney"
kyle_cooley = "Kyle|Cooley"
leo_rivers = "Leo|Rivers"
lily_turner = "Lily|Turner"
lisa_gardener = "Lisa|Gardener"
louis_fourier = "Louis|Fourier"
lucy_pennington = "Lucy|Pennington"
ludwig_meyer = "Ludwig|Meyer"
mac_cooper = "Mac|Cooper"
marco_baron = "Marco|Barone"
meg_cooley = "Meg|Cooley"
melissa_wood = "Melissa|Wood"
michael_boog = "Michael|Boog"
mick_lubbin = "Mick|Lubbin"
molly_presley = "Molly|Presley"
oscar_holland = "Oscar|Wilde"
pearl_moore = "Pearl|Moore"
peggy_myers = "Peggy|Myers"
peter_file = "Peter|File"
philip_wentworth = "Philip|Wentworth"
randy_caulfield = "Randy|Caulfield"
ray_hoffman = "Ray|Hoffman
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: