RenameNPCs

v1.0.4·Updated 2026-03-07

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

About this mod Author’s original text

RenameNPCs

A MelonLoader mod for Schedule 1 (v0.4.3f3) that lets you rename any NPC in the game. Custom names persist across sessions and appear everywhere: name tags, dialogue, phone contacts, and map markers.

Features

  • Rename any NPC - Press N while looking at an NPC to open the rename dialog
  • Persistent names - Custom names are saved and restored between sessions
  • Full integration - Names update on name tags, dialogue, phone contacts, and map POIs
  • Visual prompt - Shows "N To rename" when looking at an NPC
  • Toggle on/off - Enable or disable the mod

Installation

  • Install MelonLoader for Schedule 1
  • Copy RenameNPCs.dll to your Mods folder

Usage

  • Look at any NPC within range
  • A "N To rename" prompt will appear
  • Press N to open the rename dialog
  • Enter a new name (supports "First" or "First Last" format)
  • The name will be applied everywhere immediately

Configuration

After first run, a config section is created in UserData/MelonPreferences.cfg:

Options

| Setting | Default | Description |

|---------|---------|-------------|

| Enabled | true | Enable/disable the mod |

| MaxNameLength | 30 | Maximum character length for custom names |

| DebugLogs | false | Enable debug logging to console |

| ShowRenamePrompt | true | Show/hide the "N To rename" prompt overlay |

Multiplayer

Custom names are stored locally and only apply client-side. In multiplayer, all players need the same [RenameNPCs_Names] entries in their config files to see matching names. Share your config or coordinate entries to stay in sync.

Bulk Renaming via Config

Instead of renaming NPCs one-by-one in-game, you can edit UserData/MelonPreferences.cfg directly. Add entries under the [RenameNPCs_Names] section using the format npc_id = "First|Last". Changes apply on next scene load.

Below is the full list of NPC IDs with their default names for reference:

[RenameNPCs_Names]

albert_hoover = "Albert|Hoover"

alison_knight = "Alison|Knight"

anna_chesterfield = "Anna|Chesterfield"

austin_steiner = "Austin|Steiner"

benji_coleman = "Benji|Coleman"

beth_penn = "Beth|Penn"

billy_kramer = "Billy|Kramer"

brad_crosby = "Brad|Crosby"

bruce_norton = "Bruce|Norton"

carl_bundy = "Carl|Bundy"

charles_rowland = "Charles|Rowland"

chloe_bowers = "Chloe|Bowers"

chris_sullivan = "Chris|Sullivan"

dan_samwell = "Dan|Samwell"

dean_webster = "Dean|Webster"

dennis_kennedy = "Dennis|Kennedy"

donna_martin = "Donna|Martin"

doris_lubbin = "Doris|Lubbin"

elizabeth_homley = "Elizabeth|Homley"

eugene_buckley = "Eugene|Buckley"

fiona_hancock = "Fiona|Hancock"

genghis_barn = "Genghis|Barn"

george_greene = "George|Greene"

geraldine_poon = "Geraldine|Poon"

greg_fliggle = "Greg|Figgle"

hank_stevenson = "Hank|Stevenson"

harold_colt = "Harold|Colt"

herbert_bleuball = "Herbert|Bleuball"

igor_romanovich = "Igor|Romanovich"

irene_meadows = "Irene|Meadows"

jack_knight = "Jack|Knight"

jackie_stevenson = "Jackie|Stevenson"

jane_lucero = "Jane|Lucero"

javier_perez = "Javier|Pérez"

jeff_gilmore = "Jeff|Gilmore"

jen_heard = "Jen|Heard"

jennifer_rivera = "Jennifer|Rivera"

jeremy_wilkinson = "Jeremy|Wilkinson"

jerry_montero = "Jerry|Montero"

jessi_waters = "Jessi|Waters"

joyce_ball = "Joyce|Ball"

karen_kennedy = "Karen|Kennedy"

kathy_henderson = "Kathy|Henderson"

keith_wagner = "Keith|Wagner"

kelly_reynolds = "Kelly|Reynolds"

kevin_oakley = "Kevin|Oakley"

kim_delaney = "Kim|Delaney"

kyle_cooley = "Kyle|Cooley"

leo_rivers = "Leo|Rivers"

lily_turner = "Lily|Turner"

lisa_gardener = "Lisa|Gardener"

louis_fourier = "Louis|Fourier"

lucy_pennington = "Lucy|Pennington"

ludwig_meyer = "Ludwig|Meyer"

mac_cooper = "Mac|Cooper"

marco_baron = "Marco|Barone"

meg_cooley = "Meg|Cooley"

melissa_wood = "Melissa|Wood"

michael_boog = "Michael|Boog"

mick_lubbin = "Mick|Lubbin"

molly_presley = "Molly|Presley"

oscar_holland = "Oscar|Wilde"

pearl_moore = "Pearl|Moore"

peggy_myers = "Peggy|Myers"

peter_file = "Peter|File"

philip_wentworth = "Philip|Wentworth"

randy_caulfield = "Randy|Caulfield"

ray_hoffman = "Ray|Hoffman

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
RenameNPCs-1.0.4.zip
File size
119.7 KiB