Product Manager Filter Mono
Adds effect and weed-strain filters, product search, and sorting to the in-game Product Manager phone app.
About this mod Author’s original text
Product Manager Filter
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
This project revives the original Product Manager Filter mod by dmt28, updating it for game patch 0.4.2f9 and supporting both Mono and IL2CPP.
Original (outdated) mod:
Authenticity & Integrity
- SHA256 Hash: Khundian.S1.ProductManagerFilter-IL2Cpp.dll
- AC9997F0F62F03B1C718BCF8C0E9BE97D80C856B083ED7C51471D15A40B00768
- SHA256 Hash: Khundian.S1.ProductManagerFilter-Mono.dll
- 6EE239E0B63A2E09F0DDC516FDAA8FF7E95A24492979D2A9289E4611041AD3DD
Features
- Adds a Filters panel next to the Product Manager detail panel on the phone UI.
- Automatically discovers product effects (properties) as you unlock/see products and creates a toggle for each one.
- Filters entries in the main sections (e.g. Weed / Meth / Coke / Shrooms) to only show products that have all selected effects.
- Keeps the layout tidy by rebuilding the section UI after filters change.
- Works on both Mono and IL2CPP builds of Schedule I.
- Restores compatibility with game patch 0.4.2f9, which changed the underlying product data model from Properties.Property to the newer Effects API.
How to Use
- Open the Product Manager app on the phone.
- When the game populates the product list, the mod:
- Scans product definitions and collects their effect names.
- Displays a Filters panel with a toggle for each discovered effect.
- Toggle effects on/off to filter the product list:
- If no filters are active, all products are shown.
- If one or more filters are active, only products that contain all selected effects remain visible.
- The mod rebuilds layout after each change so section headers and items remain aligned.
Compatibility
- Game: tested against patch 0.4.2f9.
- Branches:
- Mono: MelonLoader 0.7.1
- IL2CPP: MelonLoader 0.7.0
- The mod is designed to degrade gracefully:
- If it cannot find the expected Product Manager UI elements, it logs an error and leaves the base UI alone.
- Filtering is additive; it never changes product data, only visibility in the UI.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
LavaGang-MelonLoader