NoPolice
A MelonLoader mod for Schedule 1 (v0.4.4f10) that completely disables all police activity including patrols, pursuits, body searches, checkpoints, and curfew enforcement. Each feature individually con
About this mod Author’s original text
NoPolice
A MelonLoader mod for Schedule 1 (v0.4.4f10) that completely disables all police activity. Inspired by Loganner's original No Police mod, rebuilt from scratch for the latest game version.
Features
- No patrols - Foot patrols and vehicle patrols are prevented from spawning
- No pursuits - Police will never initiate foot or vehicle pursuits
- No body searches - Officers will not investigate or search players
- No checkpoints - Road checkpoints remain inactive
- No curfew enforcement - Curfew rules are not enforced
- No dispatch - Police are never dispatched when crimes are reported
- CrossCompat - Single DLL works on both Mono and IL2CPP branches
Configuration
Each feature can be individually toggled in UserData/MelonPreferences.cfg under the [NoPolice] section. Changes take effect immediately without restarting the game.
| Setting | Default | Description |
|---------|---------|-------------|
| DisableAllLawActivity | true | Master switch: blocks all law enforcement at the source |
| DisablePatrols | true | Foot patrols, vehicle patrols, and sentry posts |
| DisableCheckpoints | true | Road checkpoints |
| DisableCurfew | true | Curfew enforcement |
| DisableDispatch | true | Police dispatch on crime reports |
| DisablePursuits | true | Foot and vehicle pursuits |
| DisableBodySearches | true | Body searches and investigations |
Set any option to false to re-enable that police activity.
Note: Curfew specifically only activates during a sleep cycle, so you'll need to sleep in-game after re-enabling it.
Installation
- Install MelonLoader for Schedule 1
- Copy NoPolice.dll to your Mods folder
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: