EmployeeMover

v1.0.2·Updated 2025-04-09

Set custom idle points for employees.

About this mod Author’s original text

🪑 Custom Idle Points for Employees

In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.

✨ What It Does

With Custom Idle Points, you can assign designated loitering zones for your underworked minions.

  • Want Janice to chill by the vending machine instead of breathing down your neck? Done.
  • Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.

Perfect for:

  • Micromanagers
  • Roleplayers
  • Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle

🛠 Features

  • 🎯 Assign specific idle points for employees when they’re off-duty
  • 🧠 Works with the existing schedule UI — no black magic required
  • 🚧 Supports multiple idle zones (adds variety to your slacking)
  • 🦶 Keeps employees out of your way and out of the hall

🧩 How It Works

A new option in the schedule screen lets you set an Idle Point for each employee.

Steps:

  • Use the management board to select an employee.
  • Go to their schedule UI.
  • Press F4 to set your current position as their idle point.
  • That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.

Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.

📦 Installation

  • Requires Schedule 1
  • Drop the mod folder into your Mods directory.

⚠️ Compatibility & Notes

  • Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
  • May introduce performance overhead. For best results:
  • Use it, save your game, then unload the mod.
  • Doesn’t prevent existential crises in employees. That’s on you.

💬 Support

Questions? Bugs? Feature requests? Yell into the void, or open an issue.

🪑 Custom Idle Points for Employees

In Schedule 1, your staff work hard — until they don't. And when they're not busy, they become hallway decoration. This mod changes that.

✨ What It Does

With Custom Idle Points, you can assign designated loitering zones for your underworked minions.

  • Want Janice to chill by the vending machine instead of breathing down your neck? Done.
  • Need Dave to stop pacing around the server room like a ghost with unfinished business? You got it.

Perfect for:

  • Micromanagers
  • Roleplayers
  • Anyone sick of hallway traffic jams caused by idle workers doing the awkward stand-around shuffle

🛠 Features

  • 🎯 Assign specific idle points for employees when they’re off-duty
  • 🧠 Works with the existing schedule UI — no black magic required
  • 🚧 Supports multiple idle zones (adds variety to your slacking)
  • 🦶 Keeps employees out of your way and out of the hall

🧩 How It Works

A new option in the schedule screen lets you set an Idle Point for each employee.

Steps:

  • Use the management board to select an employee.
  • Go to their schedule UI.
  • Press F4 to set your current position as their idle point.
  • That’s where they’ll go when not on task — no more haunting random corners like ghosts of productivity past.

Bonus: Use this to stage weird social experiments. What happens if you assign everyone to idle in the same broom closet? Science awaits.

📦 Installation

  • Requires Schedule 1
  • Drop the mod folder into your Mods directory.

⚠️ Compatibility & Notes

  • Compatible with most mods — unless they also override idle behavior (then it’s a cage match).
  • May introduce performance overhead. For best results:
  • Use it, save your game, then unload the mod.
  • Doesn’t prevent existential crises in employees. That’s on you.

💬 Support

Questions? Bugs? Feature requests? Yell into the void, or open an issue.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
EmployeeMover-1.0.2.zip
File size
116.4 KiB