EmployeeManager

v1.6.1·Updated 2025-04-17

Manage employees remotely using a phone-based NPC. Assign shared beds, set custom idle points with F4, recruit staff, pay wages, and access briefcases from anywhere. Stable, persistent, and built for

Screenshots 5 screenshots

About this mod Author’s original text

📱 Employee Manager – Schedule I Mod

Managing your crew just got smoother. The Employee Manager mod introduces a helpful in-game NPC accessible through your phone's messaging app — now with improved persistence, smarter control, and flexible behavior for employees.

🧠 Features

📞 New NPC: Employee Manager

A 24/7 assistant accessible through the in-game messaging app.

🏢 Manage Properties

View all your owned properties, current employee limits, and manage them on the fly.

📦 Remote Interaction

Open employee-related storage (like briefcases) from your phone.

📈 Capacity Expansion

Add employee slots per-property with dynamically generated idle points.

🛏 Shared Bed Support

Employees no longer require unique beds — they will work even if multiple share the same one.

🚶 Custom Idle Points (F4)

Select an employee in the management UI, move your player character, then press F4 to set a new idle location for that employee.

All interaction happens through a clean, mobile-style UI inside the messaging app.

💬 Auto Payement System

AutoPay toggle per property — now you can enable or disable employee AutoPay individually per property!

🔄 Version History

1.5.4 - Modular Reset & Performance Focus

❌ Removed performance-heavy features introduced in 1.5.X:

Idle point placement

Shared bed logic

Auto-placement systems

🧩 These features are now available as separate optional add-on mods.

💸 Kept: Property-based payroll system remains in the core mod and will continue to receive updates.

✅ Status: Lightweight, stable, and performance-optimized.

v1.5 – Flexible Sleep & Idle Control

  • 🛏 Employees can now share the same bed

No more "bed not assigned" issues — just assign one bed for your whole team if you like.

  • 🚶 Custom Idle Point System (F4)

Select an employee through the app, go to their new position, and press F4 — they'll idle there from now on.

v1.4 – Recruitment & Payroll Update

  • 👥 New: Recruit Employees Button

Hire cleaners, botanists, chemists, and handlers directly from the management UI.

  • 💸 New: Pay All Employees Button

One-click payment for all unpaid staff.

  • 📄 Fixed: Employee List Pagination

Pagination now correctly displays all employees.

v1.3.5 – Full Property Support + Save Persistence

  • ✅ Idle points supported at:
  • Barn
  • Docks Warehouse
  • Bungalow
  • 💾 Employee capacity is now saved per-property to:

GameFiles/UserData/Mods/Configs/employee_config.json

  • 🧠 Idle locations generated automatically using each property’s spawn point.

v1.2

  • ✅ Employee capacity is now saved and restored properly.
  • 🐄 Fixed barn behavior for idling employees.

📸 Screenshots

📦 Installation

  • Extract the.zip file and place it into your Schedule I game folder.
  • Make sure it contains:
  • Mods/EmployeeManager.dll
  • UserData/Mods/Configs/employee_config.json
  • Launch the game — the mod will load automatically.

💬 Support

Questions? Suggestions? Report bugs?

Join the community Discord:

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
EmployeeManager-1.6.1.zip
File size
161.5 KiB
SHA-256
c9cb4f47abc3037601c8d3b61d741d26bc290b7fa4247c012a277d28cb7cd780
Stored at
2026-10-06 19:18