CrossProperty Transportation Mono
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
About this mod Author’s original text
Brief
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too. Normal (il2cpp) and Alternate (mono) versions available as separate mods.
How To Use
- Take out your management clipboard.
- Open a station/handler management UI, click the button for assigning source/destination.
- Press arrow up/down keys to quickly teleport between owned properties.
- Select a valid station or storage.
- You'll be teleported back to where you started assigning source/destination.
How It Works
Whenever source/destination is set to something in another property, NPC won't do the full walk to the other property.
Instead, the NPC will go to a predetermined spot close to a property gate or sidewalk, do the item grabbing animation to take/place the item in another property, and go back to work.
Manual Installation
- Make sure you have MelonLoader installed.
- Download the mod archive correct for your version of the game (separate mods) and unpack it into your game folder.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: