RumbleHud

v1.8.1·Updated 2026-06-28

Adds a HUD to the RUMBLE desktop window for spectator experience.

Screenshots 1 screenshots

About this mod Author’s original text

RUMBLE HUD Mod

This mod adds a HUD to the RUMBLE display on your monitor, for use in streaming

RUMBLE or recording gameplay.

The mod will, for each player, display their:

  • Name
  • Battle Points
  • Current Health
  • Equipped Shift Stones
  • Player Portrait
  • Round scores (if in a match)
  • Host status (optional)

Controls

Known Issue: These controls always function (when enabled), e.g. you could type a "-" in a UI text box and the HUD would get smaller.

The mod currently uses the following controls:

  • I to toggle HUD on/off
  • O to cycle between host indicator options:
  • None
  • Text only
  • Icon only
  • Both text and Icon
  • P to regenerate player portraits
  • Your own portrait can only be regenerated while in the gym
  • -/= (near the backspace key) to decrease/increase HUD scale

The HUD scale currently saves to a settings file: UserData/RumbleHud.xml.

Note: Settings save on game quit, so RUMBLE crashing might mean your

settings don't save.

Settings File

Note: This settings file is no longer used. RumbleHud has been migrated to use UIFramework to expose settings. Your settings will be migrated across into the new system.

Demo Footage (Click to View)

Dependencies

This mod requires:

  • MelonLoader Nightly
  • UIFramework

Installation Instructions

  • Extract the Mods and UserData folders into your RUMBLE install directory.

Known Issues

  • Keyboard controls are always listening (when enabled), even if you're doing something like typing into a text field.
  • People can have their portrait taken while they're in awfully unflattering poses, e.g. full scorpion.
  • This is funny as hell, not fixing this
  • In parks, if you're unlucky, player portraits can be photobombed
  • This is also funny as hell, not fixing this

Future Goals

  • Allow deeply customisable HUDs by having element positionings be config values.
  • Support for NameBending
  • Make shift stone icons pulse/shimmer when triggered/active
  • Is it possible to use OSC or host a server? Something that could expose this information outside of RUMBLE, so someone familiar with OBS could make their own elements in OBS instead using this info?
  • Gort is working on an OBS HUD!

Support

Reach out to me on Discord (kpaiy) if you have issues or feature requests.

I can't guarantee fast response times, but I'll do what I can. ^-^

Thanks

  • SDRAWKCABMIAY for providing shift stone graphics.
  • Pep for helping me with host in park lunacy. He is why I am sane enough to type this.
  • iListen2Sound for single-handedly migrating this project to use UIFramework for settings.
  • Testers:
  • Jman
  • Rhymenocerous
  • Savitarian

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoaderReverb_and___and_Spice-UIFramework

File & checksum

Filename
RumbleHud-1.8.1.zip
File size
1.1 MiB