CustomMultiplayerMaps

v1.6.0·Updated 2026-02-27

Allows Loading into Preset Maps or User Created Maps!

About this mod Author’s original text

  • Install MelonLoader
  • Run Game
  • Drop Folders into Rumble Folder
  • Play Game. Get into Match with Someone else with the Mod.

Options:

  • Toggling Mod On/Off
  • Toggling Custom Map Files On/Off (Host's File will load if both have Use Custom File On)
  • 10 Maps Hardcoded with Toggling On/Off as possible Maps to Load into

Helpful Info:

  • If Mod is Off for any Player or a Player doesn't have the Mod, Normal Map Load will Happen.
  • If Both Players have Use Custom Maps Enabled, Host will use their Custom Map File for Players to Load into.
  • If 1 or No players Have Custom Maps Enabled, The Mod will check the Hard Coded Maps to see if they Share a Map to load.
  • If Multiple Hard Coded Maps are Enabled for Both Players, the Mod will Randomly Choose a Map on Scene Load.
  • If Both Players don't share Enabled Hard Coded Maps and Someone doesn't have Custom Maps on, Normal Map Load will Happen.

Map Creator Tool

Help And Other Resources

Get help and find other resources in the Modding Discord:

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoaderUlvakSkillz-RumbleModdingAPIBaumritter-RumbleModUI

File & checksum

Filename
CustomMultiplayerMaps-1.6.0.zip
File size
69.1 KiB