ZeroGBulletPatch
Fixes trajectories of zero-gravity bullets
About this mod Author’s original text
Bullets from guns with gun.gravity = 0 will now fly straight towards the target, rather than slightly above
1.1.0:
-Added manual override. To disable arc compensation, use gun.GetAdditionalData().arcTrajectoryRotationalCompensationDisabled = true
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_ROUNDS