ZeroGBulletPatch

v1.1.0·Updated 2021-11-09

Fixes trajectories of zero-gravity bullets

About this mod Author’s original text

Bullets from guns with gun.gravity = 0 will now fly straight towards the target, rather than slightly above

1.1.0:

-Added manual override. To disable arc compensation, use gun.GetAdditionalData().arcTrajectoryRotationalCompensationDisabled = true

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_ROUNDS

File & checksum

Filename
ZeroGBulletPatch-1.1.0.zip
File size
5.4 KiB
SHA-256
01c0be920a0a852bfad07e6ed302ecef8e611374b387e62d87bd531b4b6b1af8
Stored at
2026-10-07 12:03