StickFightMaps
Adds the levels/maps of the game Stick Fight: The Game
About this mod Author’s original text
StickFightMaps
Adds the levels/maps of the game Stick Fight: The Game
(I do not own any rights to these levels as they are originally designed by Landfall games)
Current maps
adds 32 new maps
Woods
Woods1
Woods2
Woods3
Woods4
Desert
Desert1
Desert3
Desert4
Desert5
Desert6
Desert9
Desert10
Factory
Castle
Changelist
- v0.3.3
- fixed factory maps breaking physics
- v0.3.2
- won't break mapsExtended anymore!!
- v0.3.1
- fixed some collisions not working
- v0.3.0 18 new Castle levels and 3 factory levels
- New levels
- Castle1
- Castle2
- Castle3
- Castle4
- Castle5
- Castle6
- Castle7
- Castle8
- Castle9
- Castle10
- Castle11
- Castle12
- Castle13
- Castle14
- Castle15
- Castle16
- Castle17
-
- Factory8
- Castle12
- Castle13
- Bug fixes
- Physics should no longer glitch out and throw all objects around
- Known issues
- Spikes on physics object do not work 100%
- v0.2.0 Desert levels and bugfixes
- New levels
- Desert1
- Desert3
- Desert4
- Desert5
- Desert6
- Desert9
- Desert10
- Bugfixes
- Spawnpoints should be working now
- v0.1.0 Initial release | Woods levels
- New levels
- Woods1
- Woods2
- Woods3
- Woods4
Loading a specific map
You can go into sandbox and type /"MapName" and replace "MapName" with the name of the map you wanna load
How to install
Use Mod manager
List of all mods
Bug reports and suggestions
If you have found any bugs please open an new issue or report it in the #bug-reports channel in the Round modding discord.
If you have any suggestions please open an new issue with the label Suggestion or by putting it in the #mod-suggestions channel in the Round modding discord.
Special thanks
Thanks to:
- Round modding discord for the great UnboundLib
- Landfall games for Stick Fight: The Game
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: