StickFightMaps

v0.3.3·Updated 2022-01-25

Adds the levels/maps of the game Stick Fight: The Game

About this mod Author’s original text

StickFightMaps

Adds the levels/maps of the game Stick Fight: The Game

(I do not own any rights to these levels as they are originally designed by Landfall games)

Current maps

adds 32 new maps

Woods

Woods1

Woods2

Woods3

Woods4

Desert

Desert1

Desert3

Desert4

Desert5

Desert6

Desert9

Desert10

Factory

Castle

Changelist

  • v0.3.3
  • fixed factory maps breaking physics
  • v0.3.2
  • won't break mapsExtended anymore!!
  • v0.3.1
  • fixed some collisions not working
  • v0.3.0 18 new Castle levels and 3 factory levels
  • New levels
  • Castle1
  • Castle2
  • Castle3
  • Castle4
  • Castle5
  • Castle6
  • Castle7
  • Castle8
  • Castle9
  • Castle10
  • Castle11
  • Castle12
  • Castle13
  • Castle14
  • Castle15
  • Castle16
  • Castle17

-

  • Factory8
  • Castle12
  • Castle13
  • Bug fixes
  • Physics should no longer glitch out and throw all objects around
  • Known issues
  • Spikes on physics object do not work 100%
  • v0.2.0 Desert levels and bugfixes
  • New levels
  • Desert1
  • Desert3
  • Desert4
  • Desert5
  • Desert6
  • Desert9
  • Desert10
  • Bugfixes
  • Spawnpoints should be working now
  • v0.1.0 Initial release | Woods levels
  • New levels
  • Woods1
  • Woods2
  • Woods3
  • Woods4

Loading a specific map

You can go into sandbox and type /"MapName" and replace "MapName" with the name of the map you wanna load

How to install

Use Mod manager

List of all mods

Bug reports and suggestions

If you have found any bugs please open an new issue or report it in the #bug-reports channel in the Round modding discord.

If you have any suggestions please open an new issue with the label Suggestion or by putting it in the #mod-suggestions channel in the Round modding discord.

Special thanks

Thanks to:

  • Round modding discord for the great UnboundLib
  • Landfall games for Stick Fight: The Game

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

willis81808-UnboundLibwillis81808-MMHookBepInEx-BepInExPack_ROUNDSolavim-MapsExtended

File & checksum

Filename
StickFightMaps-0.3.3.zip
File size
1.4 MiB
SHA-256
078183bd88548b0efd97e4a57c0b7a1900fd416cdf4ab2caf1139e37562f8f1b
Stored at
2026-10-06 19:24