RSCards
Cards for ROUNDS focused on adding variety with vanilla stats
About this mod Author’s original text
rscards
Cards for ROUNDS focused on adding variety with vanilla stats
Current Card List:
Bounce Absorption
[Uncommon]
Converts bounces to raw power
- +100% DMG
- +50% Bullet speed
- -2 Bullet bounces
Changeup
[Common]
Bullets keep the default trajectory
- +50% ATKSPD
- -30% Projectile Speed
Harming Field
[Common]
Blocking creates a harming field
- +30% Damage
- +0.25s Block cooldown
Hitscan
[Uncommon]
- +900% Projectile speed
- No Bullet gravity
- No Bullet bounces
- -25% ATKSPD
Mortar
[Uncommon]
Shooting redirects your bullets towards the cursor
- +35% Damage
- No Bullet gravity
- +0.5s Reload time
Open Chamber
[Common]
- -0.5s Reload time
- +25% ATKSPD
- -15% Bullet Speed
Rebound
[Common]
- +1 Bounce
Reckless Attack
[Uncommon]
- +100% ATKSPD
- -0.5s Reload time
- -15% DMG
Reflection Accelerant
[Rare]
Bullets gain 35% speed when they bounce
- +50% Damage
- +25% Bullet speed
- +2 Bounces
Regenerator
[Common]
- +10/s HP regen
Repentance
[Common]
Convert your sinful lifesteal into proper health
- +100% HP
- -50% Life steal
Slug
[Common]
- +100% DMG
- -25% Bullet speed
Spare Shotgun
[Uncommon]
Gives you a backup shotgun
Press Q/E to change weapons
Split
[Common]
- +3 Ammo
- -0.5s Reload Time
- -25% DMG
Twin Scythe
[Common]
A twin scythe will orbit you, dealing damage and destroying bullets.
Maximum 4 scythes, but damage continues to increase
- +1 Scythe
- +100% Scythe damage
Base scythe damage is 95
This card will not work in sandbox without using Sandbox Improvements.
This card will not appear if RSClasses is installed, being replaced by the Astronomer class.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: