RoundsTheGathering

v2.0.0·Updated 2026-06-09

Rounds: The Gathering — deck building, card deletion, persistent shields, resistance cards, and a pick-phase stats overlay for ROUNDS.

About this mod Author’s original text

Rounds: The Gathering

One install, four mods — a complete pick-phase overhaul for ROUNDS.

What's included

DeckBuilder Mod

  • Build and save custom card decks (up to 50 cards)
  • Draft only from your active deck during picks
  • Deck HUD showing remaining cards
  • Deck Manager UI with pagination, search, and a "My Deck" view
  • Swap card to delete a card from your hand during picks — with a confirmation modal and stat-change preview
  • Copycat card to duplicate any card from any player's hand
  • Tiered card unlock API for other mods

Keybound Mod

  • Utility cards with [Keybound] effects
  • Bind a key during the draft, then activate the effect from the Effect Stack (bottom-right)
  • Teleport card: teleport to your cursor on a cooldown

ShieldsMod

  • Persistent shield bubble (unlocked via Upgrade Shield Health I)
  • Shield health upgrades (5 tiers, multiplicative)
  • Poison / Stun / Lifesteal resistance cards (3 tiers each)

Info Overhaul

  • Show Stats button during picks — full stat popup (shield health, poison/stun/lifesteal resistance, and more)
  • Card delta preview — see how each draft card changes your build before you pick
  • Delete preview — when confirming a hand-card deletion, shows the stat changes that removal will cause

Requirements

Installed automatically by r2modman:

  • BepInEx
  • UnboundLib
  • ModdingUtils
  • RarityLib (custom rarity framework — required by DeckBuilder)
  • RarityBundle (Trinket, Scarce, Epic, Mythical, etc. — required by DeckBuilder)

Quick start

  • Install this package / r2modman.
  • Open the main menu Deck Manager (replaces Toggle Cards).
  • Create a deck, set it as your active deck, and start a match.
  • During picks, use Show Stats (bottom-left) and hover draft cards to see stat deltas.
  • To trim your build, click a card in your hand — a confirmation modal shows the stat impact before you delete.

Save location

Decks are saved to:

BepInEx/config/RoundsTheGathering/decks.json

Building locally

See How to run.md for the full developer guide (GitHub setup, Libs, publishing).

From Rounds2Mod:

dotnet build ModPack.csproj -c Release

This builds all three DLLs and deploys them to your r2modman profile folder (BepInEx/plugins/Rounds2-RoundsTheGathering).

For a ZIP:.\build_package.ps1

Package contents

| File | Role |

|------|------|

| DeckBuilder.dll | Deck builder, custom cards (Swap/Copycat), prerequisites |

| Keybound.dll | Keybound effects, Effect Stack UI, Teleport card |

| ShieldsMod.dll | Shields and resistance cards |

| InfoOverhaul.dll | Stats popup, draft delta preview, delete stat preview |

| assets/ | Mod card artwork (PNG) |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Pykess-ModdingUtilsBepInEx-BepInExPack_ROUNDSwillis81808-UnboundLibCrazyCoders-RarityBundleRoot-RarityLib

File & checksum

Filename
RoundsTheGathering-2.0.0.zip
File size
35.2 MiB