MSC

v0.0.1·Updated 2024-06-28

MSC: more spell cards adds 16 new spells!

About this mod Author’s original text

MSC

Created with DeckSmith

adds 16 new spell cards to the game

Cards

Double spell

Doubles your stats!

  • Damage +100%
  • Health +100%
  • Ammunition +3

Arrow spell

gives some common speed effects

  • Attack Speed +10%
  • Bullet Speed +10%

Blood spell

A simple blood spell

  • Damage +39%
  • Health -40%

Pro bounce spell

Bouncy

  • Bounces +6

Precision spell

Very good aim

  • Damage -20%
  • Attack Speed +30%
  • Bullet Speed +10%

Pro burst spell

even more bursts!

  • Bursts +4
  • Time Between Bullets -0.5 seconds
  • Ammunition +2

Rain spell

less reload more bullets

  • Reload Time -40%
  • Projectiles +3

Ancient spell

a very old spell of power

  • Health -31%
  • Ammunition +5
  • Damage +39%
  • Bursts +3
  • Time Between Bullets +0 seconds

Frost spell

very cold

  • Attack Speed -31%
  • Bullet Speed -31%
  • Health +50%

Accuracy spell

very accurate

  • Bullet Speed +50%

Pro health spell

More health

  • Health +60%

Mighty spell

Powerful!

  • Damage +30%
  • Ammunition +3

Ocean spell

the power of the sea in your hands

  • Health +50%
  • Time Between Bullets +2.1 seconds
  • Bursts +6

Spirit spell

a simple spirit spell

  • Damage -31%
  • Health +30%

Spiteful spell

you are full of rage

  • Damage +50%
  • Bullet Speed +140%

Whirlwind spell

a spell of the void

  • Damage +9900%
  • Health -90%
  • Reload Time -100%
  • Ammunition +14
  • Projectiles +10
  • Bursts +10
  • Time Between Bullets +0 seconds
  • Attack Speed +50%

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

willis81808-UnboundLibwillis81808-DeckSmithUtilwillis81808-ModsPlusCrazyCoders-RarityBundle

File & checksum

Filename
MSC-0.0.1.zip
File size
163.8 KiB