PCE

v2.7.11·Updated 2022-06-13

Adds a number of new cards to the game

About this mod Author’s original text

Pykess's Card Expansion (PCE)

This is a BepInEx compatible mod for Rounds that adds a number of new cards to the game.

A massive thanks to the people who helped me learn how to mod, especially Ascyst, Willis, and Tilastokeskus.

Easy Installation Instructions

Download r2modman, set up a Rounds profile, and add PCE to the profile. All dependencies will be automatically installed. Just click Start Modded to start playing!

Manual Installation Instructions

  • Install BepInEx, you can find it here.
  • Install the newest versions of UnboundLib and MMHOOK.
  • Install all other dependencies, which are listed here.
  • Copy PCE.dll to /path/to/Steam/steamapps/common/ROUNDS/BepInEx/plugins/

Version Notes

v2.7.8

  • Compatibility fixes for new MapEmbiggener

v2.7.7

  • Updated to require ZeroGBulletPatch by TeamDK
  • Performance bugfixes
  • Glitched cards should no longer lag the game during the pick phase
  • Fragmentation bullets should glitch through walls less often

v2.7.6

  • Updated to use newest version of Unbound
  • Fixed missing sprite in Pac-Bullets art

v2.7.5

  • Various minor bugfixes, performance improvements, and compatibility changes

v2.7.4

  • Minor bugfix regarding syncing glitched cards online
  • Introduced "NoRandom" custom card category for mod developers who may want to prevent their card from being chosen by a glitched card.

v2.7.3

  • Lots of code refactoring
  • Laser v3 has been rebalanced, should be more satisfying to use
  • Discombobulate now has a visual effect!
  • Fixed Shuffle's description to make since in the new DrawNCards meta
  • Jackpot/Gamble cards now work to give _any_ card if there are no valid cards; so you can play a Jackpot/Gamble only match by disabling all other cards

v2.7.2

  • Balancing
  • Comb
  • No longer increases projectile speed
  • Now reduces total ammo by 1/3
  • Comb bullets now have 50% the damage of the main bullet
  • Flip
  • Increased gravity strength
  • Removed cap on duration
  • Grounded
  • Increased duration
  • Discombobulate
  • Increased duration
  • Ant
  • Ants can now shield being squished

v2.7.1

  • Bugfix: Laser Syncing online

v2.7.0

  • Laser rework
  • Laser now functions completely differently (again!)
  • Press middle-mouse (or d-pad down) to switch weapons to or from your laser cannon
  • Pac-Bullets now applies before any screenedgebounce effects
  • Switched version strings to x.x.x format consistent

v0.2.6.0

  • New card: Comb
  • Balance changes;
  • Murder now kills _all_ opponents
  • Bugfixes:
  • Pac-Player now works in Sandbox

v0.2.5.1

  • Fixed bug that caused Pac-Player to not work online
  • Corrected typo in Pac-Player stats

v0.2.5.0

  • New card: Pac-Player
  • Moon shoes' no-height-limit effect now lasts 5 seconds per moon shoes
  • Thank You Sir May I Have Another now grants +50% health
  • Demonic Possession's pop effect now goes through walls

v0.2.4.4

  • Fixed compatibility issue with Shuffle in the upcoming update to Competitive Rounds
  • BossSloth migrated several tools to ModdingUtils

v0.2.4.3

  • Completely overhauled classed cards code, gameplay should mostly be uneffected aside from bugs being fixed

v0.2.4.2

  • Fixed bug with Moon shoes out of bounds effect persisting
  • Changed how Super Jump's out of bounds effect worked
  • Fixed minor bug with Pacifist/Masochist/Survivalist/Wildcard
  • Fixed bug where Low Ground would not trigger if the player started below another player during the RFW FFA countdown

v0.2.4.1

  • Nerfed Moon Shoes

v0.2.4.0

  • Added several new cards
  • Masochist I/II/III/IV
  • Piercing Bullets
  • Punching Bullets
  • Balance changes
  • Moon shoes now allows players to jump above the top of the screen
  • Moon shoes now causes the player to automatically block (for free) at the apex of their first jump

v0.2.3.4

  • Changes to existing cards
  • Mulligan can now stack! And is now compatible with Beetle from CR
  • Laser's size has been drastically increased
  • Laser shots now go precisely where the cursor is aimed
  • Straight Shot bullets now go precisely wher

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Pykess-ModdingUtilsPykess-TemporaryStatsPatchPykess-CardChoiceSpawnUniqueCardPatchPykess-PlayerJumpPatchPykess-LegRaycastersPatchPykess-GunUnblockablePatchTeamDK-ZeroGBulletPatchwillis81808-UnboundLib

File & checksum

Filename
PCE-2.7.11.zip
File size
6.2 MiB
SHA-256
12a195d7e5568477a2e2ae3e62eda109fcef1987f503921273759a96748982d3
Stored at
2026-10-06 23:05