HDC
Adds new themed cards to the game
About this mod Author’s original text
Hatchet Daddy's Cards (HDC)
This is a BepInEx compatible mod for ROUNDS that adds a few cards to the game.
Thank you to everyone in the ROUNDS modding community, who helped me, especially Pykess, Ascyst and Willis.
Easy Installation Instructions
Download r2modman, set up a Rounds profile, and add HDC to the profile. All dependencies will be automatically installed. Just click Start Modded to start playing!
Cards Added
Angel Cards
Divine Blessing: Reduces block cooldown and heals the player a percentage of their max HP on block
Meditation: Heal as you stand still (healing increases the longer you stand still)
Celestial Countdown: Stand still to unleash divine gun powers
Paladin's Endurance: Heals based on enemies in aura and heals your allies
(if you have more than half health whether or not enemies are present)
Holy Light:Charge by healing, smite by blocking
Dino Pun Cards
Paleontologist: Unlocks the Paleontologist Class and gives buffs based on the total number of dinosaur cards a player has.
Dig Site: Grabs a Random Dinosaur card to give to the player at a cost
Ankylosaurus: Does Thorns damage, lots of knockback
Dilophosaurus: adds a poison spit effect
Plesiosaur: Lets you bounce on the bottom of the stage and adds health
Compsognathus: Lots of player seeking bullets in a tiny package
Parasaurolophus: Increases stats a crazy amount when near an enemy
Pachycephalosaurus: Reduces block cooldown, adds health, and gives you a BIG headbutt on block
Brontosaurus: Adds a ton of health and decay and an offensive stomp ability but makes it hard to move
Stegosaurus: Adds additional blocks and damage reducing plates, each plate reduces damage by 50% its like doubling your health
Pterodactyl: Adds flight and a minor speed boost
Raptor: Adds speed speed speed
Rex: Adds size and power!
Triceratops: Reduces block cooldown and adds an on block effect
Signature Cards
Behind You: Teleports you behind an enemy player when you block. Increases Block Cooldown by 50% (Best Card)
Point Blank: Very short range, very deadly
Lil Defensive: Reduces block cooldown
Lil Offensive: Increase maximum ammo
Version Notes
v1.2.7
-Fixes
-Works with the new force class update now
v1.2.6
-Changes
-Added Plesiosaur
-Updated Triceratops
v1.2.5
-Changes
-Added Dilo
v1.2.4
-Changes
-Bronto Stomp Remathed for balance
-Paladin and Divine Blessing have static healing as opposed to percentage based healing
-Fixes
-Paladin and Parasaurolophus now have more accurate line effects
v1.2.3
-Changes
-Minor rebalances
-Rex can now be taken more than once
v1.2.2
-Changes
-New art for Paleo Class cards
v1.2.0
-Changes
-Paleontologist is now a class
-Added Dig Site as a class card for Paleontologist
-2 Subclasses Carnivore and Hebivore
-Each with 2 class cards
-Bronto now has a stomp ability
-Compsognathus (compy) is a new card:D
-Fixes
-Cleaned up how some of the cards call for damage
-Major rebalances
-To Do
-Figure out that weird thing happening with Pachy (its not game breaking tho)
-Compy has a weird error too
v1.1.3
-Fixes
-(HOPEFULLY) Corrected the persistence issues in some of the cards
-Changes
-Reduced the rarity of Paleontologist to common
-Divine Blessing Nerf 15% to 10%
-Paladin's Endurance nerf maximum health 200% to 50% and regeneration per enemy from 15% to 10%
-Brontosaurus max health 200% to 100% and removed regeneration entirely, reduced movement/jump reduction & damage over 5s
-Stegosaurus has less damage reduction per plate
v1.1.2
-Fixes
-Corrected the collection error in Parasaur and applied those changes to paladin to prevent future errors
-Changes
-Made Parasaur stackable
-Reduced Block Cooldown amount per Parasaur card (trust me it gets crazy quick with 2)
-Due to level size restrictions, bronto and rex can only be taken 1 time (trust me its for the best)
v1.1.1
-Changes
-Pachycephalosaurus rebalance
-Fixed the art on Behind Y
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: