Ratpack

v1.12.1·Updated 2026-10-05

Lasers, harpoons, railguns, kinetic hammers, wrecking balls + 57 other cards — plus spells, Wild Magic, Waves and Boss Rush for ROUNDS.

About this mod Author’s original text

RATPACK — LASERS, HARPOONS, RAILGUNS, KINETIC HAMMERS, WRECKING BALLS + 57 OTHER CARDS!

Turn ROUNDS into a physics-heavy arsenal of ridiculous weapons, movement tech and magic. Swing a wrecking ball, launch players with a kinetic hammer, pin them with a harpoon, punch through the arena with a railgun, melt them with a laser — then stack the rest of the pack into completely broken builds. Also includes Wild Magic, spell cards, Waves and Boss Rush.

Install

  • Close ROUNDS and remove the previous Ratpack/Modsthatmakeadammad version from your mod-manager profile.
  • Import this ZIP as a local mod, or upload it. Install the dependencies listed in manifest.json.
  • For a manual install, copy all three DLL files from the ZIP root into the same BepInEx/plugins folder.
  • Every multiplayer participant should use the same Ratpack version and dependency versions.

1.12.1 visual and balance update

  • Summon Chair: replaced the old hanging-chair card image with a full action illustration embedded directly in the card resource. The in-game warning is now a larger purple spell glow with paired conjure/landing spark bursts. The folding-chair hit cue is stronger while the underlying damage, critical chance and obstacle rules remain unchanged.
  • Polymorph: the actual transformation burst is larger and violet rather than a plain white puff. The existing spell trail, star burst, layered wool, animated hooves and expressive sheep rendering remain active during gameplay.
  • Rarity review: the tiers were checked against how much each card changes a round. Summon Chair remains Uncommon, Polymorph remains Rare, and the full-build/game-changing mechanics remain in Very Rare. Duplicate scaling is unchanged: extra Summon Chair copies add 25% chair damage and extra Polymorph copies add 25% sheep duration.
  • package: new Ratpack icon, exactly 256×256 PNG. manifest.json, README.md and icon.png are all at the ZIP root.
  • Clean release: development-only preview, test and source artifacts are not included in the publish ZIP.

Reloading

Guns use normal ROUNDS reloading. An empty magazine starts a reload automatically, and a partly used magazine refills after you stop firing for a moment. Ratpack does not install a manual-reload override.

Let It Ride

Rare card. Hold W+A+S+D together to bet a random other card. Keyboard only: a controller stick cannot press all four directions simultaneously.

| Draw | Chance | Result |

| --- | --- | --- |

| Win | 25% | Keep the stake and gain a random eligible card. |

| Nothing | 50% | Keep the stake. |

| Loss | 25% | Remove the staked card. |

The host rolls the outcome, stake and prize and shares the result. Let It Ride itself cannot be staked or won. A spin lasts 1.8 seconds, then cooldown is 12 seconds divided by held copies.

Otto custom audio

To use your own local disco track for Otto, place a PCM 16-bit WAV named OttoDisco.wav beside the three DLLs before launching ROUNDS. The audio file is not included in Ratpack.

Game modes

You pick a card at the start and after every win, the same as a normal match.

Solo. Pick the mode under LOCAL, join with your keyboard or controller and press ready.

Co-op on one computer (2 to 4 players). Pick the mode under LOCAL and have each player join with their own controller or the keyboard. The run starts when everyone who joined is ready.

Co-op online (2 to 4 players). Host a private lobby, invite your friends, choose Waves or Boss Rush as the game mode and have everyone ready up. RoundsWithFriends only starts a lobby in which the players have picked different colours; once the run begins everybody is on the same team whatever their colour.

In co-op each player picks a card in turn. A player who dies sits out until the wave or boss is over and comes back for the next one; the run is lost when everyone is down at once. The bots are the same strength as in solo. Online, the host's game decides when a wave is cleared or lost, and the host answers the "play ag

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_ROUNDSolavim-RoundsWithFriendsPykess-ModdingUtilsPykess-CardChoiceSpawnUniqueCardPatchwillis81808-UnboundLibRoot-RarityLib

File & checksum

Filename
Ratpack-1.12.1.zip
File size
24.9 MiB