Port of FFC

v1.3.11·Updated 2026-09-18

A port of FluxxField's FFC ( to the new Classes Manger

About this mod Author’s original text

This is a port of the Mod FFC by FluxxField to use the new Classes Manager as well as fix the bugs present in the original mod.

All credit for the card ideas in this mod go to FluxxField.

This was made out of love for the original mod and it is my hope to eventual expand upon the ideas FluxxField created.

Card List:

Light Gunner

Light Gunner

[Common Class]

As a Light Gunner you prioritize movement over defense and health

  • +10% Health
  • +20% Movement speed
  • +3 Ammo

12-Gauge

[Uncommon]

Press [Q/E] (Left/Right D-Pad on controller) to change guns. While active:

  • +3 Bullets
  • +5 Ammo
  • -40% Damage
  • -25% ATKSPD
  • Reduced Range

Assault Rifle

[Uncommon]

Press [Q/E] (Left/Right D-Pad on controller) to change guns. While active:

  • +2 Bullets
  • +3 Ammo
  • -50% Damage

Battle Experience

[Common]

A few tours later...

  • +15% Damage
  • +25% Reload speed
  • +10% ATKSPD
  • -10% Health

DMR

[Uncommon]

Press [Q/E] (Left/Right D-Pad on controller) to change guns. While active:

  • +20% Damage
  • +100% Bullet speed
  • Zero gravity bullets
  • -33% ATKSPD

Fast Mags

[Common]

After many missed shots and constantly having to reload... You bought fast mags. But, it didn't fix your aim

  • -70% Reload time

LMG

[Uncommon]

Press [Q/E] (Left/Right D-Pad on controller) to change guns. While active:

  • +900% ATKSPD
  • +9 Ammo
  • -75% Damage

Marksman

Marksman

[Uncommon Class]

Snipe your foes with quick, straight-shooting bullets.

  • Zero gravity bullets
  • +80% Damage
  • +100% Projectile Speed
  • -50% Health
  • -66% ATKSPD
  • -1 Ammo

AP Rounds

[Rare]

Tired of your friends blocking your shots? This might help

  • Unblockable Bullets
  • +25% Reload time

Sabot Rounds

[Uncommon]

Your bullets now pierce through players. Each successive hit deals 25% less damage.

  • +15% Damage
  • +15% Reload time

Barrett.50 Cal

[Rare]

Requires AP Rounds and Sabot Rounds

Single-shot. Can only gain ammo from Extended Rifle Mag

Now that's BIG:)

  • Instant Kill
  • 1 Max ammo
  • +40% Reload time
  • -20% Movement speed

Extended Rifle Mag

[Uncommon]

Requires Barrett.50 Cal

The only way to add ammo for a Barrett.50 Cal!

  • +1 Ammo
  • -10% Reload speed
  • -5% Movement speed

Juggernaut

Juggernaut

[Uncommon Class]

Years of steroids have turned you into a slow-moving, but deadly and unstoppable force

  • +100% Health
  • -35% Movement speed
  • +25% Gravity

Armor Plating

[Uncommon]

Sometimes you just need some extra padding

  • +25% Reflect chance

(Does not work on unblockable bullets)

Conditioning

[Uncommon]

You've trained hard! And it's paying off...

  • +20% Health
  • +15% Movement speed

Size Matters

[Uncommon]

You get smaller and run faster as you take damage

  • +10% Movement speed

Steroids

[Uncommon]

You've enhanced your body to the point it can just shrug off injuries

  • +20% Damage resistance
  • +15% Damage
  • -20% Movement speed

Jester

Jester

[Common Class]

As a Jester, you enjoy bullet bounces

  • +15% Movement speed
  • +2 Bounces
  • +25% Bullet speed
  • -15% Health

Joke's On You!

[Rare]

Your bouncing bullets no longer damage you!

  • +1 Bounce

King of Fools

[Rare]

Become the King of Fools!

You have a 15% chance for bullet bounces to spawn an extra bullet!

Way of the Jester

[Uncommon]

Gain the following benefits per bounce you have, up to 5 per card

Thanks Pong!;)

  • +5% Damage
  • +3% Projectile speed
  • +1% Movement speed

Wildcard

[Uncommon]

Gain a random bounce card

  • +1 Bounce

Art credit to RS_Mind (who also proveded a lot of work on updating the content of this mod)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

willis81808-MMHookPykess-LegRaycastersPatchPykess-GunUnblockablePatchTeamDK-ZeroGBulletPatchPykess-ModdingUtilsPykess-CardChoiceSpawnUniqueCardPatchBepInEx-BepInExPack_ROUNDSRoot-Classes_Manager_Reborn

File & checksum

Filename
Port_of_FFC-1.3.11.zip
File size
2.5 MiB