NiMaps

v1.4.3·Updated 2022-01-19

DM/TDM Focused design

About this mod Author’s original text

NiMaps

ROUNDS Custom maps (Focusing on Deathmatch compatibilty)

Current number of maps: 19

ChangeLog

1.4.3

Ni_Rooftops - Even'ed out front buildings from each side, removed props too far under map, added prop to fix falling under buildings.

Ni_SmashArena - Moved 2 bottom floating platforms more outward for more fun interactions.

Ni_StickFight - Minor fixes for stuff not being same length on both sides and looks.

1.4.2

Ni_Pacright - Added ways of closing off the sides to discurage running around in a circle.

Ni_TableFight - Stabelized table, moved spawn points around to encurage healthy gameplay.

Ni_Town - Extended bottom block as a quality of life.

Ni_Trapped - Added more space in the top part, visual improvements at the top of the map aswell.

Ni_Swing - Minor prop tweaks, moved rope point from the swing outta map.

Ni_Pendulum - Minor tweak to the middle pendulums.

Ni_Glass - New map inspired from CS/CSS/CSGO Glass platform maps.

1.3.1

All maps fittet for 8 Spawns.

Ni_Kidneystones - Added 2 Platforms for more cover.

Ni_Rooftops - Extended platfrom from the furthest buildings and indentet the building it extends to.

Ni_Rotation - Added 2 new spheres.

Ni_StickFight - Opended both fists up so you wont get stuck under the sticks.

Ni_TableFight - Move table down to encourage more combat, Made 2 platforms for more spawn points.

Ni_3Level - Made from Ni_Town_E1 to make it encourage better gameplay.

Ni_Tower - Ni_Town_E2 prop overhaul, Extended platforms at the bottom under the map.

Ni_PainBall - New map trying out saw mechanics.

1.2.0

Ni_BoxHouses - Aligned middle, Extended platforms at the bottom so you dont get stuck under them by mistake.

Ni_Pacright - New map focused on the old pacman map layout. Fittet with 8 spawns.

1.1.0

Ni_Escalator - Added another passage from top layer and bottom layer.

Ni_Pendulum - Added 1 more rope to each breakable passage, Added protection to hidden props above.

Ni_StickFight - Fixed spawns being swapped.

Ni_Rooftops - Added passages for each of the further spawns.

Ni_Rotation - Removing broken stuff, fixing spawn locations.

1.0.0

Initial Release

Credits / Stolen assets / Thanks for letting me take it:)

Ni_StickFight | Fishermen-FishMaps Monkey

Ni_Rotation | Fishermen-FishMaps Pachinko

Ni_SmashArena | willuwontu-WillsWackyMaps Battlefield

Ni_Kidneystones | XeddarRoundsTeam-XeddarsMaps TopplingTrees

Ni_Storm | Zenith-SuperSmashMapsN64 DreamLand

Ni_Rooftops | Zenith-ZenithMaps Skylines

If you are not okey with this contact me and I will remove the map.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

olavim-MapsExtended

File & checksum

Filename
NiMaps-1.4.3.zip
File size
45.7 KiB