MoonFaceWaterBottle
Seven custom cards for ROUNDS: Dylartillery, Komodo Confidence, Orbit Buddy, Leaving Your Mark, Pipe Gong, DoorDash, and Low Blow.
About this mod Author’s original text
Moon Face Water Bottle
A ROUNDS card pack (BepInEx + UnboundLib).
Cards
| Card | Rarity | Effect |
|------|--------|--------|
| Dylartillery | Common | Primary rains from ceiling at your cursor with small jitter + angled spread. |
| Komodo Confidence | Common | Fake-it swagger: chunky bullets while effective damage reads soft; tapers tighter as raw damage ramps. |
| Orbit Buddy | Uncommon | Buddy orbits damped-like; primaries spawn an extra local pellet from the buddy (stacks ↑ damage). |
| Leaving Your Mark | Uncommon | Taking HP damage triggers a burst + short ground hazard (throttled). |
| Pipe Gong | Common | Clang when your team wins a round (needs a mode that reports round winners — Sandbox often won’t fire). |
| DoorDash | Uncommon | Block heals missing HP snapshot; stumble duration = ⌊ heal ÷ 5 ⌋ seconds (1–5s stackable timer). |
| Low Blow | Common | Primary bullets hurt more when you connect from below (needs verticality vs another player / bot). |
Testing notes
- Pipe Gong — Prefer Versus, Sandbox with score rounds, or any mode that emits Unbound HookRoundEnd winners. Pure limitless Sandbox may skip that hook entirely.
- Low Blow — Needs an opponent elevated above you — easiest with a second player; some maps/bots give vertical separation.
Installation
Mod manager (recommended)
- Open Mod Manager / r2modman for ROUNDS.
- Search MoonFaceWaterBottle and install (dependencies pull in automatically).
- Launch modded.
Manual
- Install BepInExPack_ROUNDS and UnboundLib.
- Put MoonFaceWaterBottle.dll under BepInEx/plugins/ (any subfolder is fine).
Multiplayer
Everyone in the lobby needs the same mods. Orbit Buddy now spawns its extra pellet locally for the owning client (not a Photon-instantiated clone of your bullet prefab) — visuals/damage symmetry may diverge slightly from vanilla in online play compared to LAN testing.
Build
From the repo root:.\build.ps1 (uses.NET SDK; see README in repo). Produces dist/MoonFaceWaterBottle-.zip.
Credits
Built on UnboundLib. Game assemblies referenced are not publicized; internal APIs are reached via Harmony Traverse where needed.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: