MarsCustomMaps
A package of custom maps made for a friend group of mine.
Screenshots 3 screenshots
About this mod Author’s original text
🗺️ Mars' Map Pack
A small mod created for a friend group of mine that adds a variety of random maps, some heavily inspired, others; ideas conjured at random.
A small preview of some of the maps included;
- The Sky Island
- Starfury not included.
- The Chute
- Great for knockback fights!
- UES Contact Light
- Ah.. you are stronger than you look..
All maps;
- The Dungeon
- With and without the skeletal terror ☠️
- The Blood Chamber
- Occasional visits from Viscount 🦇
- The Sky Island
- The Bowl
- The Chute
- UES Contact Light
❓ Extras
I do plan on adding more maps, as the ideas flow in.
Every map has 8 spawn locations on them, bring your friends!
You may use this in Modpacks!
This pack is very much WIP, I plan on touching up existing maps eventually!
💫 Credits
- The Dungeon, The Sky Island
- Terraria
- The Blood Chamber
- Terraria as well, but specifically the Thorium mod
- UES Contact Light
- Risk of Rain
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_ROUNDSolavim-MapsExtended