Map Embiggener
Adjustable Map Sizes!
About this mod Author’s original text
Map Embiggener
v2.2.0
- Added utilities for custom gamemodes
v2.1.0
- Adjustments to new Chaos Mode
- OOB damage now accelerates over time
- OOB damage now scales with distance from the nearest bound
- Players can now shield bounce off of the bounds (but cannot block while far out of bounds to get shot back in)
v2.0.0
- Complete rewrite
- Support for other mods to implement their own controllers
- Map Controllers: control the embiggening of the map
- Camera Controllers: control the zoom, position, and rotation of the camera
- Bounds Controllers: control the position, damage type, and rotation of the out of bounds
- Added visuals to the out of bounds
v1.2.9
- Added compatibility with custom maps made with MapsExtended
- Fixed errors that used to appear at the start of every round
v1.2.8
- Fixed issues for players with display resolutions that were very slightly different from 16:9
v1.2.7
- Fixed OutOfBoundsHandler not working in Sandbox
v1.2.5 / v1.2.6
- Fixed players constantly taking damage outside the map during the pick phase
v1.2.4
- Various bugfixes:
- Support for the new Stickfight maps
- Fixed OutOfBoundsHandler not working during the RWF countdown
- Fixed issues with players using non-16-by-9 ratio displays
v1.2.3
- Improved compatibility with PickNCards
v1.2.2
- Fixed compatibility issues with Pick N Cards
v1.2.1
- Fixed map desync issue
- Settings now save
New in v1.2.0
- Chaos mode is more chaotic now!
- Added interface for mods to control map size, camera positioning, and gamemodes
- Transferred project ownership to Pykess
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
willis81808-UnboundLibwillis81808-MMHookBepInEx-BepInExPack_ROUNDS