LocalSaveSlots
Save and load your local multiplayer games with up to 10 save slots.
About this mod Author’s original text
Local Save Slots
Credit to otDan for this reference GameSaver | - The ROUNDS Mod Database
Save and load your local multiplayer ROUNDS games with up to 10 save slots. Works with all card mods.
How to use
- Start a local multiplayer game
- Pick your cards as normal
- Open the mods menu during the game
- Find Local Save Slots
- Click SAVE on any slot to save your current game
- Click LOAD to queue a load for the next pick phase
Features
- 10 save slots
- Saves player cards, points and rounds
- Works with all card mods
- Load applies safely at the next pick phase
- Local multiplayer only
Requirements
- UnboundLib
- ModdingUtils
Notes
Cards from other mods are saved by name. If you uninstall a card mod and load a save that used those cards, those cards will be skipped.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
Pykess-ModdingUtilswillis81808-UnboundLib