LocalSaveSlots

v1.0.3·Updated 2026-05-23

Save and load your local multiplayer games with up to 10 save slots.

About this mod Author’s original text

Local Save Slots

Credit to otDan for this reference GameSaver | - The ROUNDS Mod Database

Save and load your local multiplayer ROUNDS games with up to 10 save slots. Works with all card mods.

How to use

  • Start a local multiplayer game
  • Pick your cards as normal
  • Open the mods menu during the game
  • Find Local Save Slots
  • Click SAVE on any slot to save your current game
  • Click LOAD to queue a load for the next pick phase

Features

  • 10 save slots
  • Saves player cards, points and rounds
  • Works with all card mods
  • Load applies safely at the next pick phase
  • Local multiplayer only

Requirements

  • UnboundLib
  • ModdingUtils

Notes

Cards from other mods are saved by name. If you uninstall a card mod and load a save that used those cards, those cards will be skipped.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Pykess-ModdingUtilswillis81808-UnboundLib

File & checksum

Filename
LocalSaveSlots-1.0.3.zip
File size
58.3 KiB