Gamblers Choice

v1.3.4·Updated 2026-05-06

37 gambling-themed cards. Risk, reward, and the luck stat. Bullet chaos, block builds, death cheats, luck theft, and full archetype scaling.

About this mod Author’s original text

Gambler's Choice

37 gambling-themed cards for ROUNDS. Every card is a bet — risk, reward,

or variance. Stack them for degenerate builds.

The Luck stat

A custom Luck stat nudges every probability roll across the pack —

Loaded Dice damage spread, Bluff cooldown roll, Card Counter crits,

Wild Card extras, Hot Hand fumbles, Bailout proc, and more.

  • Lucky Penny and Card Shark are the main Luck sources.
  • Insurance Policy smooths out your rolls instead of boosting them —

pair with high-variance cards (Loaded Dice, Bluff, Wild Card) to dodge

bad-luck disasters at the cost of jackpot moments.

  • Loaded Game boosts Luck on the first few shots of each point.

Cards

Commons (14)

| Card | Description |

|---|---|

| Ante Up | +35% damage, +20% knockback, -25% Max HP |

| Bankroll | Skim 20% damage into a pool, pay out as bonus on reload |

| Bluff | +1 block charge, block cooldown randomly [0.2× – 2.5×] |

| Coin Flip | 50/50 each point: +30% or -30% attack speed |

| Comp'd Drinks | 5 HP/s passive regen, 25% chance it cuts out for 3s |

| Dead Man's Hand | On death, deal 40% max HP as revenge damage to killer |

| Fold | 20% dodge chance, +40% speed for 1.5s on successful dodge |

| Gravity Roulette | Each bullet gets random gravity: Laser, Mortar, or Floater |

| Loaded Dice | Each bullet deals random damage [0.5× – 1.5×] |

| Lucky Penny | +0.15 Luck, +15% Max HP — improves every other gambling card |

| Poker Face | Block grants 15–45 temp shield HP that decays over 3s |

| Ricochet Roulette | Random bounce count [0–10 with stacks], +15% projectile speed |

| Side Pot | 30% of damage delayed 2s, multiplied by random [0.5× – 2.5×] |

| Snake Eyes | +3 ammo, but 20% of bullets are duds |

Uncommons (14)

| Card | Description |

|---|---|

| Blackjack | On block, draw 3 cards: 17–21 reflects damage, >21 busts |

| Card Counter | Every 7th shot is a guaranteed 2.5× crit, -10% base damage |

| Chip Stack | Bet 20% HP at point start, win = heal 250% of bet |

| Dealer's Hand | On reload, roll a poker hand buffing all bullets (+0% to +150%) |

| Double or Nothing | 35% chance 2× damage, 15% chance 0× damage per hit |

| Insurance Policy | Smooths your luck — fewer jackpots, fewer disasters |

| Jackpot | 25% chance to fully heal on kill, -15% attack speed, -15% Max HP |

| Loaded Game | First 5 shots per point get +0.20 Luck, rest get -0.10 |

| Pot Committed | +7% dmg, +5% speed, -4% HP per gambler card owned |

| Shell Game | Every block triggers a random effect (burst, fortify, speed, heal, or extra charge) |

| Side Bet | Kill = heal 40 HP, die without a kill = 20% Max HP debt |

| Slot Machine | Random burst count 1–5 per trigger pull |

| Wild Card | 0–3 random extra projectiles per shot |

| Winning Streak | Escalating buffs on consecutive point wins, tilt penalty on loss |

Rares (9)

| Card | Description |

|---|---|

| All In | Random damage [0.3× – 2.5×] and HP [0.5× – 1.5×] each point |

| Bailout | 35% chance to cheat death, revive at 25% HP with 2s invuln |

| Card Shark | Steal 0.10 Luck from each opponent at point start |

| Hail Mary | Massive buffs when behind in points, penalty when ahead |

| Hot Hand | Hit streak builds damage; 15% fumble chance per chained hit |

| House Edge | 30% chance to reflect recent damage back at the attacker |

| Martingale (Point) | Lose a point = +25% dmg / +12% aspd stack, win = reset |

| Martingale (Shot) | Doubles bet damage every shot until you score; resets on payout |

| Parlay | 40% chance to chain hits to nearest enemy, recursive |

Build ideas

  • Luck Stacker — Lucky Penny + Card Shark + Loaded Game + Comp'd Drinks
  • Comeback King — Martingale (Point) + Hail Mary + Side Bet
  • All-In Gambler — Pot Committed + stack as many GC cards as you can
  • Chain Lightning — Parlay + Lucky Penny + damage boosters
  • Conservative Gambler — Insurance Policy + high-variance cards
  • Martingale Sniper — Martingale (Shot) + Snake Eyes + Card Counter

Install

Install via r2modman,

or drop GamblersChoice.dll into BepInEx/plugins/ manually.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_ROUNDSPykess-CardChoiceSpawnUniqueCardPatchwillis81808-UnboundLibPykess-ModdingUtils

File & checksum

Filename
Gamblers_Choice-1.3.4.zip
File size
35.3 KiB