Docard

v1.2.2·Updated 2025-04-22

Mod I use to make cards with friends, learning C#

About this mod Author’s original text

Mod I use to make cards with friends, learning C#

Adds 3 cards

  • ICBM

"Turn your gun into an Intercontinental Ballistic Missile launcher"

  • +400% Damage
  • +200% Bullet Speed
  • -90% Attack Speed
  • +300 Recoil
  • Seeker Bombs

"Your bullets are now slow floating bombs that seek players"

  • No Bullet Gravity
  • -90% Bullet Speed
  • +200% Damage
  • -75% Attack Speed
  • +0.5s Reload Speed
  • -1 Max ammo
  • Juggernaut

"Effects double every time you pick it up"

  • +1 Base Ammo
  • +10% Base Damage
  • +10% Base Bullet Speed
  • +10% Base Reload Speed
  • +10% Base Attack Speed

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

willis81808-UnboundLibPykess-ModdingUtilsPykess-CardChoiceSpawnUniqueCardPatchRoot-GunBodyRecoilPatchTeamDK-ZeroGBulletPatch

File & checksum

Filename
Docard-1.2.2.zip
File size
46.7 KiB